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Income Statement
Balance Sheet
Cash Flow Statement
Segments

Common Size IS
Op Efficiency
Credit Analysis

ESPORTS ENTERTAINMENT GROUP, INC. (GMBL)

Segments

Annual | Quarterly | TTM
  Older >>
In millions, except per share itemsSep-30-22Jun-30-22Mar-31-22Dec-31-21Sep-30-21Jun-30-21Mar-31-21Dec-31-20
   10-Q10-K10-Q10-Q10-Q10-K10-Q10-Q
Revenues  
UNITED STATES  0.80.51.01.71.50.40.10.1
Non-US  8.811.214.712.814.98.45.32.2
EEG Gaming Segment  1.0   1.7   
iGaming Segment  8.6   14.7   
   
Mix  
UNITED STATES  8.5%4.6%6.7%11.6%9.3%4.4%2.3%5.0%
Non-US  91.5%95.4%93.3%88.4%90.7%95.6%97.7%95.0%
EEG Gaming Segment  10.5%   10.6%   
iGaming Segment  89.5%   89.4%   
   
Growth  
UNITED STATES  -46.5%39.2%743.7%1331.8%3799.9%   
Non-US  -40.9%32.8%177.8%472.2%8017.3%   
EEG Gaming Segment  -42.1%       
iGaming Segment  -41.4%       

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