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UNITED STATES

SECURITIES AND EXCHANGE COMMISSION

Washington, D.C. 20549

 

FORM 10-Q

 

QUARTERLY REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934

 

For the quarterly period ended June 30, 2023

 

OR

 

TRANSITION REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934

 

For the transition period _______________

 

Commission File Number: 001-36689

 

INSPIRED ENTERTAINMENT, INC.

(Exact name of registrant as specified in its charter)

 

Delaware   47-1025534
(State or other jurisdiction of   (I.R.S. Employer
incorporation or organization)   Identification Number)

 

250 West 57th Street, Suite 415    
New York, NY   10107
(Address of principal executive offices)   (Zip Code)

 

Registrant’s telephone number, including area code: (646) 565-3861

 

 

(Former name or former address, if changed since last report)

 

Indicate by check mark whether the registrant (1) has filed all reports required to be filed by Section 13 or 15(d) of the Securities Exchange Act of 1934 during the preceding 12 months (or for such shorter period that the registrant was required to file such reports), and (2) has been subject to such filing requirements for the past 90 days. Yes ☒ No ☐

 

Indicate by check mark whether the registrant has submitted electronically every Interactive Date File required to be submitted pursuant to Rule 405 of Regulation S-T (§232.405 of this chapter) during the preceding 12 months (or for such shorter period that the registrant was required to submit such files). Yes ☒ No ☐

 

Indicate by check mark whether the registrant is a large accelerated filer, an accelerated filer, a non-accelerated filer, a smaller reporting company or an emerging growth company. See definitions of “large accelerated filer”, “accelerated filer,” “smaller reporting company,” and “emerging growth company” in Rule 12b-2 of the Exchange Act.

 

Large accelerated filer ☐   Accelerated filer
Non-accelerated filer ☐   Smaller reporting company
    Emerging growth company

 

If an emerging growth company, indicate by check mark if the registrant has elected not to use the extended transition period for complying with any new or revised financial accounting standards provided pursuant to Section 13(a) of the Exchange Act. ☐

 

Indicate by check mark whether the registrant is a shell company (as defined in Rule 12b-2 of the Exchange Act). Yes ☐ No

 

Securities registered pursuant to Section 12(b) of the Act:

 

Title of each class   Trading Symbol(s)   Name of each exchange on which registered
Common stock, par value $0.0001 per share   INSE   The NASDAQ Stock Market LLC

 

As of August 4, 2023, there were 26,336,586 shares of the Company’s common stock issued and outstanding.

 

 

 

   

 

 


TABLE OF CONTENTS

 

PART I. FINANCIAL INFORMATION 1
     
ITEM 1. FINANCIAL STATEMENTS 1
     
  Condensed Consolidated Balance Sheets 1
     
  Condensed Consolidated Statements of Operations and Comprehensive (Loss) Income 2
     
  Condensed Consolidated Statement of Stockholders’ Deficit 3
     
  Condensed Consolidated Statements of Cash Flows 5
     
  Notes to Condensed Consolidated Financial Statements 6
     
ITEM 2. MANAGEMENT’S DISCUSSION AND ANALYSIS OF FINANCIAL CONDITION AND RESULTS OF OPERATIONS 18
     
ITEM 3. QUANTITATIVE AND QUALITATIVE DISCLOSURES ABOUT MARKET RISK 41
     
ITEM 4. CONTROLS AND PROCEDURES 42
     
PART II. OTHER INFORMATION 43
     
ITEM 1. LEGAL PROCEEDINGS 43
     
ITEM 1A. RISK FACTORS 43
     
ITEM 2. UNREGISTERED SALES OF EQUITY SECURITIES AND USE OF PROCEEDS 43
     
ITEM 3. DEFAULTS UPON SENIOR SECURITIES 43
     
ITEM 4. MINE SAFETY DISCLOSURES 43
     
ITEM 5. OTHER INFORMATION 43
     
ITEM 6. EXHIBITS 44
     
SIGNATURES 45

 

 i 

 

 

CAUTIONARY NOTE REGARDING FORWARD-LOOKING STATEMENTS

 

References in this report to “we,” “us,” “our,” the “Company” and “Inspired” refer to Inspired Entertainment, Inc. and its subsidiaries unless the context suggests otherwise.

 

Certain statements and other information set forth in this report, including in Item 2, “Management’s Discussion and Analysis of Financial Condition and Results of Operations” and elsewhere herein, may relate to future events and expectations, and as such constitute “forward-looking statements” within the meaning of Section 21E of the Securities Exchange Act of 1934, as amended (the “Exchange Act”), and Section 27A of the Securities Act of 1933, as amended (the “Securities Act”). Our forward-looking statements include, but are not limited to, statements regarding our business strategy, plans and objectives and our expected or contemplated future operations, results, financial condition, beliefs and intentions. In addition, any statements that refer to projections, forecasts or other characterizations or predictions of future events or circumstances, including any underlying assumptions on which such statements are expressly or implicitly based, are forward-looking statements. The words “anticipate”, “believe”, “continue”, “can”, “could”, “estimate”, “expect”, “intend”, “may”, “might”, “plan”, “possible”, “potential”, “predict”, “project”, “scheduled”, “seek”, “should”, “would” and similar expressions, among others, and negatives expressions including such words, may identify forward-looking statements.

 

Our forward-looking statements reflect our current expectations about our future results, performance, liquidity, financial condition, prospects and opportunities, and are based upon information currently available to us, our interpretation of what we believe to be significant factors affecting our business and many assumptions regarding future events. Actual results, performance, liquidity, financial condition, prospects and opportunities could differ materially from those expressed in, or implied by, our forward-looking statements. This could occur as a result of various risks and uncertainties, including the following:

 

  government regulation of our industries;
     
  our ability to compete effectively in our industries;
     
  the effect of evolving technology on our business;
     
  our ability to renew long-term contracts and retain customers, and secure new contracts and customers;
     
  our ability to maintain relationships with suppliers;
     
  our ability to protect our intellectual property;
     
  our ability to protect our business against cybersecurity threats;
     
  our ability to successfully grow by acquisition as well as organically;
     
  fluctuations due to seasonality;
     
  our ability to attract and retain key members of our management team;
     
  our need for working capital;
     
  our ability to secure capital for growth and expansion;
     
  changing consumer, technology and other trends in our industries;
     
  our ability to successfully operate across multiple jurisdictions and markets around the world;
     
  changes in local, regional and global economic and political conditions; and
     
  other factors described in the reports and documents we file from time to time with the U.S. Securities and Exchange Commission (the “SEC”).

 

In light of these risks and uncertainties, and others discussed in this report, there can be no assurance that any matters covered by our forward-looking statements will develop as predicted, expected or implied. Readers should not place undue reliance on any forward-looking statements. Except as expressly required by the federal securities laws, we undertake no obligation to publicly update or revise any forward-looking statements, whether as a result of new information, future events, changed circumstances or any other reason. We advise you to carefully review the reports and documents we file from time to time with the SEC.

 

 ii 

 

 

PART I - FINANCIAL INFORMATION

 

ITEM 1. FINANCIAL STATEMENTS

 

INSPIRED ENTERTAINMENT, INC. AND SUBSIDIARIES

CONDENSED CONSOLIDATED BALANCE SHEETS

(in millions, except share data)

 

  

June 30,

2023

  

December 31,

2022

 
    (Unaudited)     
Assets          
Cash  $42.1   $25.0 
Accounts receivable, net   39.1    40.5 
Inventory   48.0    31.0 
Prepaid expenses and other current assets   32.6    32.1 
Total current assets   161.8    128.6 
           
Property and equipment, net   48.2    44.7 
Software development costs, net   39.2    34.8 
Other acquired intangible assets subject to amortization, net   14.7    14.7 
Goodwill   78.0    73.9 
Operating lease right of use asset   7.7    8.3 
Other assets   3.9    3.4 
Total assets  $353.5   $308.4 
           
Liabilities and Stockholders’ Deficit          
Current liabilities          
Accounts payable and accrued expenses  $

47.5

   $54.2 
Corporate tax and other current taxes payable   12.1    9.3 
Deferred revenue, current   31.1    4.8 
Operating lease liabilities   2.9    2.8 
Other current liabilities   3.8    3.6 
Total current liabilities   97.4    74.7 
           
Long-term debt   294.0    277.6 
Finance lease liabilities, net of current portion   1.9    1.2 
Deferred revenue, net of current portion   2.8    3.7 
Operating lease liabilities   5.3    5.9 
Other long-term liabilities   2.4    4.0 
Total liabilities   403.8    367.1 
           
Commitments and contingencies   -    - 
           
Stockholders’ deficit          
Preferred stock; $0.0001 par value; 1,000,000 shares authorized        
Common stock; $0.0001 par value; 49,000,000 shares authorized; 26,263,421 shares and 25,909,516 shares issued and outstanding at June 30, 2023 and December 31, 2022, respectively        
Additional paid in capital   384.1    378.2 
Accumulated other comprehensive income   45.1    46.4 
Accumulated deficit   (479.5)   (483.3)
Total stockholders’ deficit   (50.3)   (58.7)
Total liabilities and stockholders’ deficit  $353.5   $308.4 

 

The accompanying notes are an integral part of these condensed consolidated financial statements.

 

 1 

 

 

INSPIRED ENTERTAINMENT, INC. AND SUBSIDIARIES

CONDENSED CONSOLIDATED STATEMENTS OF OPERATIONS AND COMPREHENSIVE INCOME (LOSS)

(in millions, except share and per share data)

(Unaudited)

 

   2023   2022   2023   2022 
  

Three Months Ended

June 30,

  

Six Months Ended

June 30,

 
   2023   2022   2023   2022 
Revenue:                
Service  $68.1   $64.8   $126.4   $121.8 
Product sales   12.3    6.5    20.0    10.1 
Total revenue   80.4    71.3    146.4    131.9 
                     
Cost of sales:                    
Cost of service (1)   (13.4)   (11.7)   (24.3)   (23.5)
Cost of product sales (1)   (9.8)   (4.4)   (15.6)   (6.5)
Selling, general and administrative expenses   (34.4)   (31.9)   (68.7)   (61.5)
Acquisition and integration related transaction expenses       (0.1)       (0.2)
Depreciation and amortization   (10.4)   (10.1)   (19.3)   (20.5)
Net operating income   12.4    13.1    18.5    19.7 
                     
Other expense                    
Interest expense, net   (7.3)   (6.0)   (13.6)   (12.5)
Gain on disposal of business               0.9 
Other finance income   0.1    0.3    0.2    0.6 
                     
Total other expense, net   (7.2)   (5.7)   (13.4)   (11.0)
                     
Net income before income taxes   5.2    7.4    5.1    8.7 
Income tax (expense) benefit   (1.1)   (0.2)   (1.2)   (0.3)
Net income   4.1    7.2    3.9    8.4 
                     
Other comprehensive income:                    
Foreign currency translation (loss) gain   (1.6)   5.8    (3.3)   8.2 
Reclassification of loss on hedging instrument to comprehensive income   0.1    0.2    0.3    0.4 
Actuarial (losses) gains on pension plan   (0.3)   2.6    1.7    3.3 
Other comprehensive (loss) income   (1.8)   8.6    (1.3)   11.9 
                     
Comprehensive income  $2.3   $15.8   $2.6   $20.3 
                     
Net income per common share – basic  $0.16   $0.27   $0.15   $0.31 
Net income per common share - diluted  $0.14   $0.25   $0.13   $0.29 
                     
Weighted average number of shares outstanding during the period – basic   26,267,215    26,826,014    26,211,589    26,838,339 
Weighted average number of shares outstanding during the period – diluted   29,041,781    29,262,690    28,992,987    29,375,570 
                     
Supplemental disclosure of stock-based compensation expense                    
Stock-based compensation included in:                    
Selling, general and administrative expenses  $(3.2)  $(2.6)  $(6.1)  $(5.4)

 

(1) Excluding depreciation and amortization

 

The accompanying notes are an integral part of these condensed consolidated financial statements.

 

 2 

 

 

INSPIRED ENTERTAINMENT, INC. AND SUBSIDIARIES

CONDENSED CONSOLIDATED STATEMENTS OF STOCKHOLDERS’ DEFICIT

FOR THE PERIOD JANUARY 1, 2023 TO JUNE 30, 2023

(in millions, except share data)

(Unaudited)

 

   Shares   Amount   capital   income   deficit   deficit 
   Common stock  

Additional

paid in

  

Accumulated

other

comprehensive

   Accumulated  

Total

stockholders’

 
   Shares   Amount   capital   income   deficit   deficit 
                         
Balance as of January 1, 2023   25,909,516   $   $378.2   $46.4   $(483.3)  $(58.7)
Foreign currency translation adjustments               (1.7)       (1.7)
Actuarial gains on pension plan               2.0        2.0 
Reclassification of loss on hedging instrument to comprehensive income               0.2        0.2 
Issuances under stock plans   353,554                     
Stock-based compensation expense           3.0            3.0 
Net loss                   (0.2)   (0.2)
Balance as of March 31, 2023   26,263,070   $   $381.2   $46.9   $(483.5)  $(55.4)
Foreign currency translation adjustments               (1.6)       (1.6)
Actuarial loss on pension plan               (0.3)       (0.3)
Reclassification of loss on hedging instrument to comprehensive income               0.1        0.1 
Repurchase of common stock   (3,931)               (0.1)   (0.1)
Issuances under stock plans   4,282        (0.2)           (0.2)
Stock-based compensation expense           3.1            3.1 
Net income                   4.1    4.1 
Balance as of June 30, 2023   26,263,421   $   $384.1   $45.1   $(479.5)  $(50.3)

 

The accompanying notes are an integral part of these condensed consolidated financial statements.

 

 3 

 

 

INSPIRED ENTERTAINMENT, INC. AND SUBSIDIARIES

CONDENSED CONSOLIDATED STATEMENTS OF STOCKHOLDERS’ DEFICIT

FOR THE PERIOD JANUARY 1, 2022 TO JUNE 30, 2022

(in millions, except share data)

(Unaudited)

 

   Common stock  

Additional

paid in

  

Accumulated

other

comprehensive

   Accumulated  

Total

stockholders’

 
   Shares   Amount   capital   income   deficit   deficit 
                         
Balance as of January 1, 2022   26,433,562   $   $372.3   $43.8   $(494.1)  $(78.0)
Foreign currency translation adjustments               2.4        2.4 
Actuarial gains on pension plan               0.7        0.7 
Reclassification of loss on hedging instrument to comprehensive income               0.2        0.2 
Issuances under stock plans   447,060                     
Stock-based compensation expense           2.7            2.7 
Net income                   1.2    1.2 
Balance as of March 31, 2022   26,880,622   $   $375.0   $47.1   $(492.9)  $(70.8)
Foreign currency translation adjustments               5.8        5.8 
Actuarial gains on pension plan               2.6        2.6 
Reclassification of loss on hedging instrument to comprehensive income               0.2        0.2 
Repurchase of common stock   (477,643)               (5.1)   (5.1)
Issuances under stock plans   45,594        (0.2)           (0.2)
Stock-based compensation expense           2.6            2.6 
Net income                   7.2    7.2 
                               
Balance as of June 30, 2022   26,448,573   $   $377.4   $55.7   $(490.8)  $(57.7)

 

The accompanying notes are an integral part of these condensed consolidated financial statements.

 

 4 

 

 

INSPIRED ENTERTAINMENT, INC. AND SUBSIDIARIES

CONDENSED CONSOLIDATED STATEMENTS OF CASH FLOWS

(in millions)

(Unaudited)

 

   2023   2022 
  

Six Months Ended

June 30,

 
   2023   2022 
Cash flows from operating activities:          
Net income  $3.9   $8.4 
Adjustments to reconcile net income to net cash provided by
operating activities:
          
Depreciation and amortization   19.3    20.5 
Amortization of right of use asset   1.2    1.4 
Stock-based compensation expense   6.1    5.4 
Reclassification of loss on hedging instrument to comprehensive income   0.3    0.4 
Non-cash interest expense relating to senior debt   1.0    0.8 
Changes in assets and liabilities:          
Accounts receivable   3.3    (0.1)
Inventory   (15.0)   (10.4)
Prepaid expenses and other assets   2.9    2.3 
Corporate tax and other current taxes payable   1.0    (6.5)
Accounts payable and accrued expenses   (9.8)   (1.5)
Deferred revenues and customer prepayment   24.6    (2.2)
Operating lease liabilities   (1.2)   (1.2)
Other long-term liabilities   (0.1)   (1.4)
Net cash provided by operating activities   37.5    15.9 
           
Cash flows from investing activities:          
Purchases of property and equipment   (9.3)   (11.5)
Acquisition of subsidiary company assets       (0.6)
Acquisition of third-party company trade and assets   (0.6)    
Purchases of capital software and internally developed costs   (10.7)   (9.9)
Net cash used in investing activities   (20.6)   (22.0)
           
Cash flows from financing activities:          
Repurchase of common stock   (0.1)   (5.1)
Repayments of finance leases   (0.7)   (0.3)
Net cash used in financing activities   (0.8)   (5.4)
           
Effect of exchange rate changes on cash   1.0    (4.5)
Net increase (decrease) in cash   17.1    (16.0)
Cash, beginning of period   25.0    47.8 
Cash, end of period  $42.1   $31.8 
           
Supplemental cash flow disclosures          
Cash paid during the period for interest  $11.9   $11.7 
Cash paid during the period for income taxes  $4.5   $0.1 
Cash paid during the period for operating leases  $1.7   $1.9 
           
Supplemental disclosure of non-cash investing and financing activities          
Lease liabilities arising from obtaining right of use assets  $0.2   $ 
Additional paid in capital from settlement of RSUs  $(0.2)  $(0.2)
Property and equipment acquired through finance lease  $1.2   $ 
Property and equipment transferred to inventory  $   $0.8 

 

The accompanying notes are an integral part of these condensed consolidated financial statements.

 

 5 

 

 

1. Nature of Operations, Management’s Plans and Summary of Significant Accounting Policies

 

Company Description and Nature of Operations

 

We are a global gaming technology company, supplying content, platform, gaming terminals and other products and services to online and land-based regulated lottery, betting and gaming operators worldwide through a broad range of distribution channels, predominantly on a business-to-business basis. We provide end-to-end digital gaming solutions (i) on our own proprietary and secure network, which accommodates a wide range of devices, including land-based gaming machine terminals, mobile devices and online computer applications and (ii) through third party networks. Our content and other products can be found through the consumer-facing portals of our interactive customers and, through our land-based customers, in licensed betting offices, adult gaming centers, pubs, bingo halls, airports, motorway service areas and leisure parks.

 

Management Liquidity Plans

 

As of June 30, 2023, the Company’s cash on hand was $42.1 million, and the Company had working capital in addition to cash of $22.3 million. The Company recorded net income of $3.9 million and $8.4 million for the six months ended June 30, 2023 and 2022, respectively. Net income includes non-cash stock-based compensation of $6.1 million and $5.4 million for the six months ended June 30, 2023 and 2022, respectively. Working capital of $64.4 million includes $31.1 million of deferred income.

 

Historically, the Company has generally had positive cash flows from operating activities and has relied on a combination of cash flows provided by operations and the incurrence of debt and/or the refinancing of existing debt to fund its obligations. Cash flows provided by operations amounted to $37.5 million and $15.9 million for the six months ended June 30, 2023 and 2022, respectively. The change year on year was driven primarily by improved working capital levels, with the six months ended June 30, 2023 benefiting from favorable receipts due to the timing of invoicing.

 

Management currently believes that the Company’s cash balances on hand, cash flows expected to be generated from operations, ability to control and defer capital projects and amounts available from the Company’s external borrowings will be sufficient to fund the Company’s net cash requirements through August 2024.

 

Basis of Presentation

 

The accompanying unaudited interim condensed consolidated financial statements have been prepared in accordance with accounting principles generally accepted in the United States of America (“U.S. GAAP”) for interim financial information and pursuant to the instructions to Form 10-Q and Article 8 of Regulation S-X of the United States Securities and Exchange Commission (“SEC”). Certain information or footnote disclosures normally included in financial statements prepared in accordance with U.S. GAAP have been condensed or omitted, pursuant to the rules and regulations of the SEC for interim financial reporting. Accordingly, they do not include all the information and footnotes necessary for a comprehensive presentation of financial position, results of operations, or cash flows. It is management’s opinion, however, that the accompanying unaudited interim condensed consolidated financial statements include all adjustments, consisting of a normal recurring nature, which are necessary for a fair presentation of the financial position, operating results and cash flows for the periods presented.

 

The accompanying unaudited interim condensed consolidated financial statements should be read in conjunction with the Company’s consolidated financial statements and notes thereto for the years ended December 31, 2022 and 2021. The financial information as of December 31, 2022 is derived from the audited consolidated financial statements presented in the Company’s Annual Report on Form 10-K filed with the SEC on March 16, 2023. The interim results for the six months ended June 30, 2023 are not necessarily indicative of the results to be expected for the year ending December 31, 2023 or for any future interim periods.

 

 6 

 

 

Newly Adopted Accounting Standards

 

On January 1, 2023, the Company adopted Topic 326 Financial Instruments – Credit Losses (“ASC 326”). ASC 326 affects loans, debt securities, trade receivables, and any other financial assets that have the contractual right to receive cash. It requires an entity to recognize expected credit losses rather than incurred losses for financial assets and requires a modified retrospective transition approach through a cumulative-effect adjustment to retained earnings as of the beginning of the period of adoption.

 

The adoption of ASC 326 did not have a material impact. Disclosures with respect to allowances for credit losses are given in footnote 4 to these financial statements.

 

2. Revision of Previously Issued Financial Statements

 

In preparation of the Quarterly Report, the Company concluded certain completed software development projects were, but should not have been, delayed in the shift from work in progress to completed projects. Consequently, the commencement of amortization for certain projects was delayed and the reported amortization was lower than the actual amortization. Whilst we do not believe that any individual prior period was materially misstated, we do believe that an out of period correction of the prior year impact in the three months ending June 30, 2023, could be viewed as such, and have therefore revised prior periods.

 

The following tables summarize the effect of the revision to the Company’s financial statements for (i) its audited consolidated financial statements as of and for the year ended December 31, 2022, and (ii) its unaudited condensed consolidated financial statements for the quarterly period ended June 30, 2022:

 

In millions, except per share data

Balance sheet as of December 31, 2022 (audited)  As Previously Reported   Adjustments   As Revised 
             
Software development costs, net  $35.8    (1.0)  $34.8 
Total assets   

309.4

    

(1.0

)   

308.4

 
Accumulated other comprehensive income   46.3    0.1    46.4 
Accumulated deficit   (482.2)   (1.1)   (483.3)
Total stockholders’ deficit   

(57.7

)   

(1.0

)   

(58.7

)
Total liabilities and stockholders’ deficit   

309.4

    

(1.0

)   

308.4

 

 

Year ended December 31, 2022 (audited)  As Previously Reported   Adjustments   As Revised  
                 
Revenue  $285.4       $ 285.4  
Cost of sales   (72.0)        (72.0)  
Selling, general and administrative expenses   (126.4)        (126.4)  
Depreciation and amortization   (37.6)   (1.1)    (38.7)  
Net income (loss) before tax   25.5    (1.1)    24.4  
Income tax   (3.2)        (3.2)  
Net income (loss)   22.3    (1.1)    21.2  
Net income per common share - basic   0.84    (0.04)    0.80  
Net income per common share - diluted   0.77    (0.04)    0.73  

 

7
 

 

Three months ended June 30, 2022 (unaudited)  As Previously Reported   Adjustments   As Revised 
             
Revenue  $71.3       $71.3 
Cost of sales   (16.1)       (16.1)
Selling, general and administrative expenses   (31.9)       (31.9)
Depreciation and amortization   (9.8)   (0.3)   (10.1)
Net income (loss) before tax   7.7    (0.3)   7.4 
Income tax   (0.2)       (0.2)
Net income (loss)   7.5    (0.3)   7.2 
Net income per common share - basic   0.28    (0.01)   0.27 
Net income per common share - diluted   0.26    (0.01)   0.25 

 

Six months ended June 30, 2022 (unaudited)  As Previously Reported   Adjustments   As Revised 
             
Revenue  $131.9       $131.9 
Cost of sales   (30.0)       (30.0)
Selling, general and administrative expenses   (61.5)       (61.5)
Depreciation and amortization   (19.9)   (0.6)   (20.5)
Net income (loss) before tax   9.3    (0.6)   8.7 
Income tax   (0.3)       (0.3)
Net income (loss)   9.0    (0.6)   8.4 
Net income per common share - basic   0.34    (0.03)   0.31 
Net income per common share - diluted   0.31    (0.02)   0.29 

 

Of the total adjustment, the split between segments was Gaming 44%, Virtual Sports 23%, Interactive 23%, Leisure 4% and Corporate 6%.

 

3. Acquisitions and Disposals

 

In January 2022, the Company sold its Italian VLT business, including all terminal and other assets, staff costs and facilities and contracts, to a non-connected party for total proceeds of €1.1 million ($1.2 million), recognizing a profit on disposal of €0.8 million ($0.9 million). The Company continues to serve these Italian markets in the form of the provision of platform and games.

 

4. Allowance for Credit Losses

 

Changes in the allowance for doubtful accounts are as follows:

 

  

June 30,

2023

  

December 31,

2022

 
   (in millions) 
Beginning balance  $(1.3)  $(1.7)
Additional provision for doubtful accounts   (0.2)   (0.2)
Recoveries   0.2     
Write offs   0.4    0.4 
Foreign currency translation adjustments   (0.1)   0.2 
Ending balance  $(1.0)  $(1.3)

 

 8 

 

 

5. Inventory

 

Inventory consists of the following:

 

  

June 30,

2023

  

December 31,

2022

 
   (in millions) 
Component parts  $23.0   $21.4 
Work in progress   1.8    3.6 
Finished goods   23.2    6.0 
Total inventories  $48.0   $31.0 

 

Component parts include parts for gaming terminals. Our finished goods inventory primarily consists of gaming terminals which are ready for sale.

 

6. Accounts Payable and Accrued Expenses 

 

Accounts Payable and Accrued expenses consist of the following:

 

  

June 30,

2023

  

December 31,

2022

 
   (in millions) 
Accounts payable  $30.0   $25.7 
Payroll and related costs   5.3    10.2 
Cost of sales including inventory   5.9    9.1 
Other   6.3    9.2 
Total accounts payable and accrued expenses  $47.5   $54.2 

 

7. Contract Liabilities and Other Disclosures

 

The following table summarizes contract related balances:

 

  

Accounts

Receivable

  

Unbilled

Accounts

Receivable

  

Deferred

Income

  

Customer

Prepayments

and Deposits

 
   (in millions) 
At June 30, 2023  $42.5   $17.4   $(33.9)  $(2.6)
At December 31, 2022  $44.6   $18.2   $(8.5)  $(2.4)

 

Revenue recognized that was included in the deferred income balance at the beginning of the period amounted to $2.6 million and $4.7 million for the six months ended June 30, 2023 and 2022, respectively.

 

 9 

 

 

8. Stock-Based Compensation

 

A summary of the Company’s Restricted Stock Unit (“RSU”) activity during the six months ended June 30, 2023 is as follows:

 

  

Number of

Shares

 
     
Unvested Outstanding at January 1, 2023   1,647,544 
Granted (1)   888,225 
Forfeited   (8,872)
Vested   (262,978)
Unvested Outstanding at June 30, 2023   2,263,919 

 

(1) The amount shown as granted in the table includes 219,213 performance-based target RSUs as to which the number that ultimately vests would range from 0% to 200% of the target amount of RSUs (a maximum of 438,426 RSUs based on attainment of Adjusted EBITDA targets for 2023 and criteria previously set by the Compensation Committee). The amount includes additional performance-based RSUs, awarded as sign-on grants to our Executive Chairman and our CEO in May 2023 (comprising tranches covering an aggregate of 250,000 Adjusted EBITDA RSUs (with targets for 2025, 2026 and 2027) and 125,000 stock-price based RSUs) which can be earned at up to 100% of the target amount of RSUs.

 

The Company issued a total of 357,836 shares during the six months ended June 30, 2023 which included an aggregate of 332,227 shares issued in connection with the net settlement of RSUs that vested during the prior year (on December 30, 2022) pursuant to RSUs awarded under the Company’s long-term incentive plan.

 

9. Accumulated Other Comprehensive Loss (Income)

 

The accumulated balances for each classification of comprehensive loss (income) are presented below:

 

  

Foreign

Currency

Translation

Adjustments

  

Change in

Fair Value

of Hedging

Instrument

  

Unrecognized Pension

Benefit Costs

  

Accumulated

Other

Comprehensive

(Income)

 
   (in millions) 
Balance at January 1, 2023  $(79.8)  $0.3   $33.1   $(46.4)
Change during the period   1.7    (0.2)   (2.0)   (0.5)
Balance at March 31, 2023   (78.1)   0.1    31.1    (46.9)
Change during the period   1.6    (0.1)   0.3    1.8 
Balance at June 30, 2023  $(76.5)  $   $31.4   $(45.1)

 

  

Foreign

Currency

Translation

Adjustments

  

Change in

Fair Value

of Hedging

Instrument

  

Unrecognized Pension

Benefit Costs

  

Accumulated

Other

Comprehensive

(Income)

 
   (in millions) 
Balance at January 1, 2022  $(71.5)  $1.0   $26.7   $(43.8)
Change during the period   (2.4)   (0.2)   (0.7)   (3.3)
Balance at March 31, 2022   (73.9)   0.8    26.0    (47.1)
Change during the period   (5.8)   (0.2)   (2.6)   (8.6)
Balance at June 30, 2022  $(79.7)  $0.6   $23.4   $(55.7)

 

In connection with the issuance of Senior Secured Notes and the entry into a Super Senior Revolving Credit Facility Agreement, on May 19, 2021, the Company terminated all of its interest rate swaps. Accordingly, hedge accounting is no longer applicable. The amounts previously recorded in Accumulated Other Comprehensive Income are amortized into Interest expense over the terms of the hedged forecasted interest payments. Losses reclassified from Accumulated Other Comprehensive Income into Interest expense in the Consolidated Statements of Operations and Income for the six months ended June 30, 2023 and June 30, 2022 amounted to $0.3 million and $0.4 million, respectively.

 

 10 

 

 

10. Net Income (Loss) per Share

 

Basic income (loss) per share (“EPS”) is computed by dividing net income (loss) attributable to common stockholders by the weighted average number of common shares outstanding during the period, excluding the effects of any potentially dilutive securities. Diluted EPS gives effect to all dilutive potential shares of common stock outstanding during the period, including RSUs, using the treasury stock method, unless the inclusion would be anti-dilutive.

 

The computation of diluted EPS excludes the common stock equivalents of the following potentially dilutive securities because they were either contingently issuable shares or because their inclusion would be anti-dilutive:

 

   2023   2022 
  

Three and Six Months Ended

June 30,

 
   2023   2022 
RSUs  809,510   690,627 
           

 

The following tables reconcile the numerators and denominators of the basic and diluted EPS computations:

 

Three months ended June 30, 2023 

Income (Numerator)

(in millions)

   Shares (Denominator)   Per-Share Amount 
Basic EPS               
Income available to common stockholders  $4.1    26,267,215   $0.16 
Effect of Dilutive Securities               
RSUs       2,774,566   $(0.02)
Diluted EPS               
Income available to common stockholders  $4.1   $29,041,781   $0.14 

 

Six months ended June 30, 2023 

Income (Numerator)

(in millions)

   Shares (Denominator)   Per-Share Amount 
Basic EPS               
Income available to common stockholders  $3.9    26,211,589   $0.15 
Effect of Dilutive Securities               
RSUs       2,781,398   $(0.02)
Diluted EPS               
Income available to common stockholders  $3.9   $28,992,987   $0.13 

 

Three months ended June 30, 2022 

Income (Numerator)

(in millions)

   Shares (Denominator)   Per-Share Amount 
Basic EPS               
Income available to common stockholders  $7.2    26,826,014   $0.27 
Effect of Dilutive Securities               
RSUs       2,436,676   $(0.02)
Diluted EPS               
Income available to common stockholders  $7.2   $29,262,690   $0.25 

 

Six months ended June 30, 2022 

Income (Numerator)

(in millions)

   Shares (Denominator)   Per-Share Amount 
Basic EPS               
Income available to common stockholders  $8.4    26,838,339   $0.31 
Effect of Dilutive Securities               
RSUs       2,537,231   $(0.02)
Diluted EPS               
Income available to common stockholders  $8.4   $29,375,570   $0.29 

 

 11 

 

 

11. Other Finance Income (Expense)

 

Other finance income (expense) consisted of the following:

 

   2023   2022   2023   2022 
  

Three Months Ended

June 30,

  

Six Months Ended

June 30,

 
   2023   2022   2023   2022 
   (in millions)   (in millions) 
Pension interest cost  $(0.9)  $(0.5)  $(1.7)  $(1.1)
Expected return on pension plan assets   1.0    0.8    1.9    1.7 
Other finance income (Costs)  $0.1   $0.3   $0.2   $0.6 

 

12. Income Taxes

 

The effective income tax rate for the three months ended June 30, 2023 and 2022 was 21.6% and 3.1%, respectively, resulting in a $1.1 million and $0.2 million income tax expense, respectively. The effective income tax rate for the six months ended June 30, 2023 and 2022 was 23.2% and 3.5%, respectively, resulting in a $1.2 million and $0.3 million income tax expense, respectively. The Company’s effective income tax rate has fluctuated primarily as a result of the income mix between jurisdictions.

 

The effective tax rate reported in any given year will continue to be influenced by a variety of factors including the level of pre-tax income or loss, the income mix between jurisdictions, and any discrete items that may occur.

 

The Company recorded a valuation allowance against all of our deferred tax assets as of both June 30, 2023 and 2022. We intend to continue maintaining a full valuation allowance on our deferred tax assets until there is sufficient evidence to support the reversal of all or some portion of these allowances. However, given our current earnings and anticipated future earnings, we believe that there is a reasonable possibility that within the next six months, sufficient positive evidence may become available to allow us to reach a conclusion that a significant portion of the valuation allowance will no longer be needed. Release of the valuation allowance would result in the recognition of certain deferred tax assets and a decrease to income tax expense for the period the release is recorded. However, the exact timing and amount of the valuation allowance release are subject to change on the basis of the level of profitability that we are able to actually achieve.

 

13. Related Parties

 

Macquarie Corporate Holdings Pty Limited (UK Branch) (“Macquarie UK”), (an arranger and lending party under our RCF Agreement) is an affiliate of MIHI LLC, which owned approximately 11.5% of our common stock as of June 30, 2023. Macquarie UK did not hold any of the Company’s aggregate senior debt at June 30, 2023 or December 31, 2022. Macquarie UK is a provider of the RCF, where the Company incurs non-Utilization fees. Macquarie provides $2.8 million which represents 11% of the RCF. Interest expense incurred and payable to Macquarie UK relating to the non-Utilization fees for the three months ended June 30, 2023 and 2022 amounted to $0.0 million and $0.0 million, respectively, and for the six months ended June 30, 2023 and 2022 amounted to $0.0 million and $0.0 million, respectively. MIHI LLC is also a party to a stockholders agreement with the Company and other stockholders, dated December 23, 2016, pursuant to which, subject to certain conditions, MIHI LLC, jointly with Hydra Industries Sponsor LLC, are permitted to designate two directors to be nominated for election as directors of the Company at any annual or special meeting of stockholders at which directors are to be elected, until such time as MIHI LLC and Hydra Industries Sponsor LLC in the aggregate hold less than 5% of the outstanding shares of the Company.

 

On December 31, 2021, the Company entered into a consultancy agreement with Richard Weil, the brother of A. Lorne Weil, our Executive Chairman, under which he received a success fee in the amount of $130,000 for services he provided in connection with our acquisition of Sportech Lotteries, LLC. The success fee was paid during the six months ended June 30, 2022. Under the agreement, as extended in November 2022 and again in July 2023, he will provide consulting services to the Company relating to the lottery in the Dominican Republic through to December 31, 2023, for which he was compensated at a rate of $10,000 per month in consulting fees through to June 30, 2023, and will be compensated at a rate of $12,500 per month for the remainder of the term of the agreement. The aggregate amount incurred by the Company in consulting fees for each of the six months ended June 30, 2023 and June 30, 2022 was $60,000.

 

 12 

 

 

14. Leases

 

The Company is party to leases with third parties with respect to various gaming machines. Gaming machine leases typically include a lease (of the machine) and a non-lease (provision of software services) component, both of which are included in the amounts disclosed.

 

The components of lease income were as follows:

 

   2023   2022   2023   2022 
  

Three Months Ended

June 30,

  

Six Months Ended

June 30,

 
   2023   2022   2023   2022 
   (in millions)   (in millions) 
Operating lease income  $2.4    2.1   $4.8    3.7 
Profit recognized at commencement date of sales type leases           0.3     
Total  $2.4   $2.1   $5.1   $3.7 

 

15. Commitments and Contingencies

 

Employment Agreements

 

We are party to employment agreements with our executive officers and other employees of the Company and our subsidiaries which contain, among other terms, provisions relating to severance and notice requirements.

 

Arrangements with Daniel B. Silvers, former Executive Vice President and Chief Strategy Officer

 

Effective January 10, 2023, Mr. Silvers stepped down from his position as Executive Vice President and Chief Strategy Officer of the Company. Pursuant to Mr. Silvers’ employment agreement dated December 14, 2016, as amended, Mr. Silvers was entitled to receive a base salary at a rate of $385,000 per year, a target annual bonus of not less than 100% of his base salary and a maximum annual bonus of 200% of his base salary. He was also entitled to reimbursement for private medical insurance and to certain severance benefits.

 

Legal Matters

 

From time to time, the Company may become involved in lawsuits and legal matters arising in the ordinary course of business. While the Company believes that, currently, it has no such matters that are material, there can be no assurance that existing or new matters arising in the ordinary course of business will not have a material adverse effect on the Company’s business, financial condition or results of operations.

 

 13 

 

 

16. Pension Plan

 

We operate a defined contribution plan in the US, and both defined benefit and defined contribution pension schemes in the UK. The defined contribution scheme assets are held separately from those of the Company in independently administered funds.

 

Defined Benefit Pension Scheme

 

The defined benefit scheme has been closed to new entrants since April 1, 1999 and closed to future accruals for services rendered to the Company for the entire financial statement periods presented. The Actuarial Valuation of the scheme as at March 31, 2021, determined that the statutory funding objective was not met, i.e., there were insufficient assets to cover the scheme’s technical provisions and there was a funding shortfall.

 

In June 2022, a recovery plan was put in place to eliminate the funding shortfall. The plan expects the shortfall to be eliminated by October 31, 2026. Deficit reduction contributions of $1.1 million and expense contributions of $0.3 million will be payable during the year ending December 31, 2023.

 

The total amount of employer contributions paid during the six months ended June 30, 2023 amounted to $0.7 million.

 

The following table presents the components of our net periodic pension benefit cost:

 

   2023   2022 
  

Six Months Ended

June 30,

 
   2023   2022 
   (in millions) 
Components of net periodic pension benefit cost:        
Interest cost  $1.7   $1.1 
Expected return on plan assets   (1.9)   (1.7)
Net periodic benefit  $(0.2)  $(0.6)

 

The following table sets forth the estimate of the combined funded status of the pension plans and their reconciliation to the related amounts recognized in our consolidated financial statements at the respective measurement dates:

 

  

June 30,

2023

  

December 31,

2022

 
   (in millions) 
Change in benefit obligation:          
Benefit obligation at beginning of period  $67.4   $114.7 
Interest cost   1.7    2.1 
Actuarial gain   (3.3)   (35.5)
Benefits paid   (1.5)   (3.5)
Foreign currency translation adjustments   3.8    (10.4)
Benefit obligation at end of period  $68.1   $67.4 
Change in plan assets:          
Fair value of plan assets at beginning of period  $65.3   $117.7 
Actual loss on plan assets   (0.2)   (39.1)
Employer contributions   0.7    1.4 
Benefits paid   (1.5)   (3.5)
Foreign currency translation adjustments   3.8    (11.2)
Fair value of assets at end of period  $68.1   $65.3 
Amount recognized in the consolidated balance sheets:          
Overfunded (Unfunded) status (non-current)  $   $(2.1)
Net amount recognized  $   $(2.1)

 

 14 

 

 

17. Segment Reporting and Geographic Information

 

The Company operates its business along four operating segments, which are segregated on the basis of revenue stream: Gaming, Virtual Sports, Interactive and Leisure. The Company believes this method of segment reporting reflects both the way its business segments are managed and the way the performance of each segment is evaluated.

 

The following tables present revenue, cost of sales, excluding depreciation and amortization, selling, general and administrative expenses, depreciation and amortization, stock-based compensation expense and acquisition related transaction expenses, operating profit/(loss) and total capital expenditures for the periods ended June 30, 2023 and June 30, 2022, respectively, by business segment. Certain unallocated corporate function costs have not been allocated to the Company’s reportable operating segments because these costs are not allocable and to do so would not be practical. Corporate function costs consist primarily of selling, general and administrative expenses, depreciation and amortization and capital expenditures.

 

Segment Information

 

Three Months Ended June 30, 2023

 

   Gaming   Virtual Sports   Interactive   Leisure   Corporate Functions   Total 
   (in millions) 
Revenue:                              
Service  $19.8   $15.0   $7.4   $25.9   $   $68.1 
Product sales   11.7            0.6        12.3 
Total revenue   31.5    15.0    7.4    26.5        80.4 
Cost of sales, excluding depreciation and amortization:                              
Cost of service   (5.3)   (0.7)   (0.9)   (6.5)       (13.4)
Cost of product sales   (9.5)           (0.3)       (9.8)
Selling, general and administrative expenses   (7.0)   (1.2)   (2.5)   (13.2)   (7.3)   (31.2)
Stock-based compensation expense   (0.4)   (0.2)   (0.1)   (0.4)   (2.1)   (3.2)
Acquisition and integration related transaction expenses                        
Depreciation and amortization   (4.2)   (1.0)   (1.5)   (3.0)   (0.7)   (10.4)
Segment operating income (loss)   5.1    11.9    2.4    3.1    (10.1)   12.4 
                               
Net operating income                           $

12.4

 
                               
Total capital expenditures for the three months ended June 30, 2023  $3.0   $

1.9

   $0.9   $3.8   $1.0   $10.6 

  

Three Months Ended June 30, 2022

 

   Gaming  

Virtual

Sports

   Interactive   Leisure  

Corporate

Functions

   Total 
   (in millions) 
Revenue:                        
Service  $19.6   $14.0   $5.8   $25.4   $   $64.8 
Product sales   5.9            0.6        6.5 
Total revenue   25.5    14.0    5.8    26.0        71.3 
Cost of sales, excluding depreciation and amortization:                              
Cost of service   (4.4)   (0.6)   (0.8)   (5.9)       (11.7)
Cost of product sales   (4.0)           (0.4)       (4.4)
Selling, general and administrative expenses   (7.7)   (1.4)   (1.9)   (12.0)   (6.3)   (29.3)
Stock-based compensation expense   (0.3)   (0.2)   (0.2)   (0.1)   (1.8)   (2.6)
Acquisition and integration related transaction expenses                   (0.1)   (0.1)
Depreciation and amortization   (4.5)   (0.7)   (0.7)   (3.5)   (0.7)   (10.1)
Segment operating income (loss)   4.6    11.1    2.2    4.1    (8.9)   13.1 
                               
Net operating income                           $13.1 
                               
Total capital expenditures for the three months ended June 30, 2022  $5.8   $1.3   $1.3   $2.0   $0.7   $11.1 

 

 15 

 

 

Six Months Ended June 30, 2023

 

    Gaming    

Virtual

Sports

    Interactive     Leisure    

Corporate

Functions

    Total  
    (in millions)  
Revenue:                                                
Service   $ 40.0     $ 29.9     $ 14.0     $ 42.5     $     $ 126.4  
Product sales     18.9                   1.1             20.0  
Total revenue     58.9       29.9       14.0       43.6             146.4  
Cost of sales, excluding depreciation and amortization:                                                
Cost of service     (10.5 )     (1.4 )     (1.8 )     (10.6 )           (24.3 )
Cost of product sales     (14.9 )                 (0.7 )           (15.6 )
Selling, general and administrative expenses     (14.3 )     (2.5 )     (4.9 )     (24.3 )     (16.6 )     (62.6 )
Stock-based compensation expense     (0.7 )     (0.4 )     (0.3 )     (0.5 )     (4.2 )     (6.1 )
Acquisition and integration related transaction expenses                                    
Depreciation and amortization     (8.0 )     (1.7 )     (2.3 )     (6.1 )     (1.2 )     (19.3 )
Segment operating income (loss)     10.5       23.9       4.7       1.4       (22.0 )     18.5  
                                                 
Net operating income                                           $ 18.5  
                                                 
Total capital expenditures for the six months ended June 30, 2023   $

6.3 
    $ 3.0     $

2.4 
    $ 9.0     $

1.5 
    $ 22.2   

 

Six Months Ended June 30, 2022

 

   Gaming  

Virtual

Sports

   Interactive   Leisure  

Corporate

Functions

   Total 
   (in millions) 
Revenue:                        
Service  $40.7   $25.6   $11.1   $44.4   $   $121.8 
Product sales   8.9            1.2        10.1 
Total revenue   49.6    25.6    11.1    45.6        131.9 
Cost of sales, excluding depreciation and amortization:                              
Cost of service   (9.1)   (1.2)   (1.8)   (11.4)       (23.5)
Cost of product sales   (5.8)           (0.7)       (6.5)
Selling, general and administrative expenses   (14.5)   (3.0)   (3.3)   (23.3)   (12.0)   (56.1)
Stock-based compensation expense   (0.6)   (0.3)   (0.3)   (0.3)   (3.9)   (5.4)
Acquisition and integration related transaction expenses   (0.1)               (0.1)   (0.2)
Depreciation and amortization   (9.2)   (1.4)   (1.5)   (7.2)   (1.2)   (20.5)
Segment operating income (loss)   10.3    19.7    4.2    2.7    (17.2)   19.7 
                               
Net operating income                           $19.7 
                               
Total capital expenditures for the six months ended June 30, 2022  $9.2   $2.2   $2.5   $6.0   $1.9   $21.8 

 

 16 

 

 

Geographic Information

 

Geographic information for revenue is set forth below:

 

   2023   2022   2023   2022 
  

Three Months Ended

June 30,

  

Six Months Ended

June 30,

 
   2023   2022   2023   2022 
   (in millions)   (in millions) 
Total revenue                    
UK  $62.3   $55.8   $111.7   $101.4 
Greece   5.4    5.5    11.0    11.2 
Rest of world   12.7    10.0    23.7    19.3 
Total  $80.4   $71.3   $146.4   $131.9 

 

UK revenue includes revenue from customers headquartered in the UK, but whose revenue is generated globally.

 

Geographic information of our non-current assets excluding goodwill is set forth below:

 

  

June 30,

2023

  

December 31,

2022

 
   (in millions) 
UK  $86.1   $82.5 
Greece   5.4    6.6 
Rest of world   22.2    16.8 
Total  $113.7   $105.9 

 

Software development costs are included as attributable to the market in which they are utilized. Non-current assets above include Property and equipment, net, Software development costs, net, Other acquired intangible assets subject to amortization, net, Operating lease right of use asset and Other assets.

 

18. Customer Concentration

 

During the three months ended June 30, 2023, one customer represented at least 10% of the Company’s revenues, accounting for 12% of the Company’s revenues. This customer was served by the Virtual Sports and Interactive segments. During the three months ended June 30, 2022, one customer represented at least 10% of the Company’s revenues, accounting for 13% of the Company’s revenues. This customer was served by the Virtual Sports and Interactive segments.

 

During the six months ended June 30, 2023, one customer represented at least 10% of the Company’s revenues, accounting for 14% of the Company’s revenues. This customer was served by the Virtual Sports and Interactive segments. During the six months ended June 30, 2022, one customer represented at least 10% of the Company’s revenues, accounting for 13% of the Company’s revenues. This customer was served by the Virtual Sports and Interactive segments.

 

At June 30, 2023 no customers represented at least 10% of the Company’s accounts receivable. At December 31, 2022, there was one customer that represented at least 10% of the Company’s accounts receivable, accounting for 24% of the Company’s accounts receivable.

 

19. Subsequent Events

 

The Company evaluates subsequent events and transactions that occur after the balance sheet date up to the date that the financial statements were issued. Based upon this review, the Company did not identify subsequent events that would have required adjustment or disclosure in the consolidated financial statements.

 

 17 

 

 

ITEM 2. MANAGEMENT’S DISCUSSION AND ANALYSIS OF FINANCIAL CONDITION AND RESULTS OF OPERATIONS

 

The following discussion and analysis of our financial condition and results of operations should be read in conjunction with the financial statements and related notes thereto included elsewhere in this report. This discussion contains forward-looking statements that involve risks and uncertainties. Our actual future results could differ materially from the historical results discussed below. Factors that could cause or contribute to such differences include, but are not limited to, those identified below and those referenced in the section titled “Risk Factors” included elsewhere in this report.

 

Forward-Looking Statements

 

We make forward-looking statements in this Management’s Discussion and Analysis of Financial Condition and Results of Operations. For definitions of the term Forward-Looking Statements, see the definitions provided in the Cautionary Note Regarding Forward-Looking Statements at the start of this Quarterly Report on Form 10-Q for the period ended June 30, 2023.

 

Seasonality

 

Our results of operations can fluctuate due to seasonal trends and other factors. Sales of our gaming machines can vary quarter on quarter due to both supply and demand factors. Player activity for our holiday parks is generally higher in the second and third quarters of the year, particularly during the summer months and slower during the first and fourth quarters of the year.

 

Revenue

 

We generate revenue in four principal ways: i) on a participation basis, ii) on a fixed rental fee basis, iii) through product sales and iv) through software license fees. Participation revenue generally includes a right to receive a share of our customers’ gaming revenue, typically as a share of net win but sometimes as a share of the handle or “coin in” which represents the total amount wagered.

 

Geographic Range

 

Geographically, the majority of our revenue is derived from, and the majority of our non-current assets are attributable to, our UK operations. The remainder of our revenue is derived from, and non-current assets attributable to, Greece and the rest of the world (including North America).

 

For the three and six months ended June 30, 2023, we derived approximately 77% and 76% of our revenue from the UK (including customers headquartered in the UK but whose revenue is generated globally), respectively,7% and 8% from Greece, respectively, and the remaining 16% (in both periods) across the rest of the world. In the three-month period the UK percentage was impacted by Hardware sales, which generally result in a lower margin (“Low Margin sales”), this increased UK revenues by 1%. During the three and six months ended June 30, 2022, we derived approximately 77% and 76%, 8% and 9%, 15% (in both periods) of our revenue from the UK, Greece and the rest of the world, respectively.

 

As of June 30, 2023, our non-current assets (excluding goodwill) were attributable as follows: 76% to the UK, 5% to Greece and 19% across the rest of the world.

 

 18 

 

 

Foreign Exchange

 

Our results are affected by changes in foreign currency exchange rates as a result of the translation of foreign functional currencies into our reporting currency and the re-measurement of foreign currency transactions and balances. The impact of foreign currency exchange rate fluctuations represents the difference between current rates and prior-period rates applied to current activity. The geographic region in which the largest portion of our business is operated is the UK and the British pound (“GBP”) is considered to be our functional currency. Our reporting currency is the U.S. dollar (“USD”). Our results are translated from our functional currency of GBP into the reporting currency of USD using average rates for profit and loss transactions and applicable spot rates for period-end balances. The effect of translating our functional currency into our reporting currency, as well as translating the results of foreign subsidiaries that have a different functional currency into our functional currency, is reported separately in Accumulated Other Comprehensive Income.

 

During the three and six months ended June 30, 2023, we derived approximately 23% and 24% of our revenue from sales to customers outside the UK (see caveat above), respectively, compared to 23% and 24% during the three and six months ended June 30, 2022, respectively.

 

In the section “Results of Operations” below, currency impacts shown have been calculated as the current-period average GBP:USD rate less the equivalent average rate in the prior year period, multiplied by the current period amount in our functional currency (GBP). The remaining difference, referred to as functional currency at constant rate, is calculated as the difference in our functional currency, multiplied by the prior-period average GBP:USD rate. This is not a U.S. GAAP measure, but is one which management believes gives a clearer indication of results. In the tables below, variances in particular line items from period to period exclude currency translation movements, and currency translation impacts are shown independently.

 

Non-GAAP Financial Measures

 

We use certain financial measures that are not compliant with U.S. GAAP (“Non-GAAP financial measures”), including EBITDA and Adjusted EBITDA, to analyze our operating performance. In this discussion and analysis, we present certain non-GAAP financial measures, define and explain these measures and provide reconciliations to the most comparable U.S. GAAP measures. See “Non-GAAP Financial Measures” below inclusive of a new Non-GAAP measure on revenues excluding Low Margin sales

 

Results of Operations

 

Our results are affected by changes in foreign currency exchange rates, primarily between our functional currency (GBP) and our reporting currency (USD). During the periods ended June 30, 2023 and June 30, 2022, the average GBP:USD rates for the three-month period were 1.25 and 1.26, respectively, and for the six-month period were 1.24 and 1.29, respectively.

 

The following discussion and analysis of our results of operations has been organized in the following manner:

 

  a discussion and analysis of the Company’s results of operations for the three and six-month periods ended June 30, 2023, compared to the same period in 2022; and
     
  a discussion and analysis of the results of operations for each of the Company’s segments (Gaming, Virtual Sports, Interactive and Leisure) for the three and six-month periods ended June 30, 2023, compared to the same period in 2022, including key performance indicator (“KPI”) analysis.

 

 19 

 

 

In the discussion and analysis below, certain data may vary from the amounts presented in our consolidated financial statements due to rounding.

 

For all reported variances, refer to the overall company and segment tables shown below. All variances discussed in the overall company and segment results are on a functional currency (at constant rate) basis, which excludes the impact of any changes in foreign currency exchange rates.

 

Revision of Previously Issued Financial Statements

 

In preparation of the Quarterly Report, the Company concluded it had not always moved completed software development projects from work in progress (and therefore not amortized) to completed projects in a timely fashion. As such, the commencement of amortization for certain projects started later than it should have done, and the recorded amortization was lower than should have been the case. Whilst we do not believe that any individual prior period was materially misstated, we do believe that an out of period correction of the prior year impact in the three months ending June 30, 2023, could be viewed as such, and have therefore revised prior periods.

 

The revision is more fully described in Note 2 of the notes to the financial statements included herein.

 

All amounts included in the below tables and narrative include the revised numbers.

 

Overall Company Results

 

All amounts included herein have been rounded except where otherwise stated. As figures are rounded, numbers presented throughout this document may not add up precisely to the totals we provide and percentages may not precisely reflect the absolute figures.

 

Three and Six Months ended June 30, 2023, compared to Three and Six Months ended June 30, 2022

 

All amounts included herein relating to the prior year have been rounded except where otherwise stated. As prior-year figures are rounded, numbers presented as such throughout this document may not add up precisely to the totals we provide.

 

    For the Three-Month Period ended     Variance     For the Six-Month Period ended     Variance  
(In millions)   June 30,     June 30,     2023 vs 2022     June 30,     June 30,     2023 vs 2022  
    2023     2022     Variance Attributable to Currency Movement     Variance on a Functional currency basis     Total Functional Currency Variance %     Total Reported Variance %     2023     2022     Variance Attributable to Currency Movement     Variance on a Functional currency basis     Total Functional Currency Variance %     Total Reported Variance %  
Revenue:                                                                        
Service   $   68.1     $   64.8     $ (0.2 )   $ 3.5       5 %     5 %   $ 126.4     $ 121.8     $ (6.1 )   $ 10.7       9 %     4 %
Product     12.3       6.5       (0.1 )     5.9       91 %     89 %     20.0       10.1       (0.8 )     10.7       106 %     98 %
Total revenue     80.4       71.3       (0.3 )     9.4       13 %     13 %     146.4       131.9       (6.9 )     21.4       16 %     11 %
Cost of Sales, excluding depreciation and amortization:                                                                                                
Cost of Service     (13.4 )     (11.7 )     0.1       (1.8 )     15 %     15 %     (24.3 )     (23.5 )     1.3       (2.1 )     9 %     3 %
Cost of Product     (9.8 )     (4.4 )     -       (5.4 )     123 %     123 %     (15.6 )     (6.5 )     0.5       (9.6 )     148 %     140 %
Selling, general and administrative expenses     (31.2 )     (29.3 )     0.1       (2.0 )     7 %     6 %     (62.6 )     (56.1 )     3.2       (9.7 )     17 %     12 %
Stock-based compensation     (3.2 )     (2.6 )     (0.1 )     (0.5 )     19 %     23 %     (6.1 )     (5.4 )     0.3       (1.0 )     19 %     13 %
Acquisition and integration related transaction expenses     -       (0.1 )     -       0.1       (100 )%     (100 )%     -       (0.2 )     -       0.2       (100 )%     (100 )%
Depreciation and amortization     (10.4 )     (10.1 )     0.2       (0.5

)

    5 %     3 %     (19.3 )     (20.5 )     0.9       0.3     (1 )%     (6 )%
Net operating Income (Loss)     12.4       13.1       (0.0 )     (0.7 )     (5 )%     (5 )%     18.5       19.7       (0.7 )     (0.5 )     (3 )%     (6 )%
Other income (expense)                                                                                                
Interest expense, net     (7.3 )     (6.0 )     -       (1.3 )     22 %     22 %     (13.6 )     (12.5 )     0.8       (1.9 )     15 %     9 %
Profit on disposal of trade & assets     -       -       -       -       N/A       N/A       -       0.9       -       (0.9 )     (100 )%     (100 )%
Other finance income (expense)     0.1       0.3       (0.1 )     (0.1 )     (33 )%     (67 )%     0.2       0.6       -       (0.4 )     (67 )%     (67 )%
Total other income (expense), net     (7.2 )     (5.7 )     (0.1 )     (1.4 )     25 %     26 %     (13.4 )     (11.0 )     0.8       (3.2 )     29 %     22 %
Net Income (loss) from continuing operations before income taxes     5.2       7.4       (0.1 )     (2.1 )     (28 )%     (30 )%     5.1       8.7       0.1       (3.7 )     (43 )%     (41 )%
Income tax expense     (1.1 )     (0.2 )     -       (0.9 )     450 %     450 %     (1.2 )     (0.3 )     (0.1     (0.8 )     267 %     300 %
                                                                                                 
Net Income (Loss)   $ 4.1     $ 7.2     $ (0.1 )   $ (3.0 )     (42 )%     (43 )%   $ 3.9     $ 8.4     $ 0.0     $ (4.5 )     (54 )%     (54 )%
Exchange Rate - $ to £     1.25       1.26                                       1.24       1.29                                  

 

See “Segments Results” below for a more detailed explanation of the significant changes in our components of revenue within the individual segment results of operations.

 

 20 

 

 

Revenue

 

Consolidated Reported Revenue by Segment

 

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There was no VAT-related revenue for the three and six-months ended June 30, 2023. For the three and six-months ended June 30, 2022 VAT-related revenue was $0.1 million and $1.0 million, respectively.

 

“VAT-related revenue” are payments from UK customers related to our contractual revenue share of their value-added tax rebate.

 

For the three and six months ended June 30, 2023, revenue on a functional currency (at constant rate) basis increased by $9.4 million and $21.4 million, or 13% and 16%, respectively.

 

For the three-month period, Gaming revenue grew by $6.2 million predominantly due to an increase in product sales of $5.9 million, of which $4.4 million were Low Margin sales. Gaming service revenue increased by $0.3 million predominately due to revenue growth in the UK. Virtual Sports and Interactive grew by $1.1 million and $1.6 million, respectively, with $1.0 million of the Virtuals Sports increase from Online and $0.1 million from Retail. Interactive growth was driven by revenue growth in the UK, US and Canada. Leisure revenue increased by $0.6 million predominately driven by the addition of new holiday parks and an increase in revenue generated from motorway service stations, partly offset by the reduction in the Pubs sector.

 

For the six-month period, Gaming revenue grew by $12.3 million predominantly due to an increase in product sales of $10.9 million, of which $4.4 million were Low Margin sales. Gaming service revenue increased by $1.4 million predominately due to revenue growth in the UK markets. Virtual Sports and Interactive grew by $5.8 million and $3.5 million, respectively, with $5.4 million of the Virtuals Sports increase from Online and $0.4 million from Retail. Interactive growth was driven by revenue growth in the UK, US and Canada. These increases were offset by Leisure service revenue reduction of $0.2 million predominantly due to same reasonings as the three-month period.

 

 21 

 

 

Cost of Sales, excluding depreciation and amortization

 

Cost of sales, excluding depreciation and amortization, for the three and six months ended June 30, 2023, increased by $7.2 million and $11.7 million, or 45% and 39%, respectively. The increases were driven by a $5.4 million and $9.6 million increase in cost of product, respectively, predominately driven by the increase in product sales ($4.3 million of the increase is driven by Low Margin cost of product in both periods) and by a $1.8 million and $2.1 million increase in cost of service, predominantly driven by the increase in service revenues, respectively.

 

Selling, general and administrative expenses

 

Selling, general and administrative (“SG&A”) expenses for the three and six months ended June 30, 2023 increased by $2.0 million and $9.7 million, or 7% and 17%, respectively.

 

The increase in the three-month period was driven primarily by an increase of $1.5 million due to phasing of audit fees, an increase in Insurance and IT costs and additional Legal fees, as well as an increase in staff costs of $1.3 million, driven by an increase in Leisure staff costs from an increase in temporary seasonal staff as well as the increase in national living wage and the annual wage increase.

 

The increase in the six-month period was driven primarily by the costs of group restructure of $3.0 million (removed from Adjusted EBITDA), an increase in non-staff costs of $4.5 million, of which the largest proportion was driven by exhibition costs of $0.8 million that were not incurred in the prior period, and an increase in staff cost of $3.3 million, driven by an increase in headcount predominantly from an investment in the technology and commercial areas of our business, as well as the increase in national living wage and salary increases this year.

 

Stock-based compensation

 

During the three and six months ended June 30, 2023, the Company recorded expenses of $3.2 million and $6.1 million, respectively, compared to expenses of $2.6 million and $5.4 million for the three and six months ended June 30, 2022. All expenses related to outstanding awards but the three and six months ended June 30, 2023, included $0.4 million related to award units that were fully vested on the date of grant and therefore were expensed immediately. The six months ended June 30, 2023 also included $0.7 million related to the group restructure.

 

Depreciation and amortization

 

Depreciation and amortization for the three-month period increased by $0.5 million. This increase was driven by increases in Interactive of $0.8 million and Virtual Sports of $0.3 million. Partially offset by a reduction in Leisure of $0.5 million and Gaming of $0.3 million, due to assets being fully written down.

 

Depreciation and amortization for the six-month period decreased by $0.3 million. This decrease was driven by a reduction in Leisure of $0.8 million and Gaming of $0.8 million, due to assets being fully written down. Partially offset by increases in Interactive of $0.9 million and Virtual Sports of $0.4 million.

 

Net operating income

 

During the three and six-month period, net operating income was $12.4 million and $18.5 million, respectively, declines of $0.7 million and $0.5 million, respectively, compared to the prior year period. The decrease was primarily due to the increase in SG&A expenses, in Stock-based compensation (including the cost of group restructure in the six-month period) and Depreciation and amortization, partially offset by the increase in gross margin.

 

Net Income

 

For the three and six-months ended June 30, 2023 net income was $4.1 million and $3.9 million, respectively, compared to a net income of $7.2 million and $8.4 million, respectively, in the prior period.

 

The $3.0 million decline in the three-month period, was primarily due to the increase in SG&A expenses of $2.0 million and in Stock-based compensation of $0.5 million driving the decline in net operating income. This was further impacted by an increase in interest expense, net of $1.3 million, due to a $1.0 million increase from foreign exchange movements on bank accounts and an increase in income tax of $0.9 million.

 

The $4.5 million decline in the six-month period, was primarily due to the cost of group restructure of $3.0 million driving the decline in net operating income. This was further impacted by decreases in other finance income of $0.4 million, a gain on disposal of trade and assets of $0.9 million compared to the prior year period and an increase in income tax of $0.8 million and interest expense, net of $1.9 million. The increase in interest expense, net was due to a $1.3 million increase from foreign exchange movements on bank accounts and a $0.5 million increase in charges relating to a discounted unwind on provisions for dilapidations linked to various properties.

 

 22 

 

Deferred Tax

 

We recorded a valuation allowance against all of our deferred tax assets as of both June 30, 2023, and June 30, 2022. We intend to continue maintaining a full valuation allowance on our deferred tax assets until there is sufficient evidence to support the reversal of all or some portion of these allowances. However, given our current earnings and anticipated future earnings, we believe that there is a reasonable possibility that within the next 6 months, sufficient positive evidence may become available to allow us to reach a conclusion that a significant portion of the valuation allowance will no longer be needed. Release of the valuation allowance would result in the recognition of certain deferred tax assets and a decrease to income tax expense for the period the release is recorded. However, the exact timing and amount of the valuation allowance release are subject to change on the basis of the level of profitability that we are able to actually achieve.

 

Segment Results (for the three and six months ended June 30, 2023, compared to the three and six months ended June 30, 2022)

 

Gaming

 

We generate revenue from our Gaming segment through the sales and rentals of our gaming machines. We receive rental fees for machines, typically in conjunction with long-term contracts, on both a participation and fixed fee basis. Our participation contracts are typically structured to pay us a percentage of net win (defined as net revenue to our operator customers, after deducting player winnings, free bets or plays and any relevant regulatory levies) from gaming terminals placed in our customers’ facilities. Typically, we recognize revenue from these arrangements on a daily basis over the term of the contract.

 

Revenue growth for our Gaming business is principally driven by changes in (i) the number of operator customers we have, (ii) the number of Gaming machines in operation, (iii) the net win performance of the machines and (iv) the net win percentage that we receive pursuant to our contracts with our customers.

 

Gaming, Key Performance Indicators

 

All amounts included herein relating to the prior year have been rounded except where otherwise stated. As prior-year figures are rounded, numbers presented as such throughout this document may not add up precisely to the totals we provide.

 

  

For the Three-Month

Period ended

   Variance  

For the Six-Month

Period ended

   Variance 
   June 30,   June 30,   2023 vs 2022   June 30,   June 30,   2023 vs 2022 
Gaming  2023   2022       %   2023   2022       % 
                                 
End of period installed base (# of terminals) (2)       34,533       34,806    (273)   (0.8)%      34,533       34,806    (273)   (0.8)%
Total Gaming - Average installed base (# of terminals) (2)    34,815    34,774    41    0.1%   34,846    34,733    113    0.3%
Participation - Average installed base (# of terminals) (2)   30,522    31,249    (727)   (2.3)%   30,658    31,335    (677)   (2.2)%
Fixed Rental - Average installed base (# of terminals)   4,293    3,525    768    21.8%   4,189    3,399    790    23.2%
Service Only - Average installed base (# of terminals)   12,898    18,113    (5,215)   (28.8)%   13,529    18,014    (4,485)   (24.9)%
Customer Gross Win per unit per day (1) (2)  £94.4   £90.9   £3.5    3.9%  £96.3   £88.8   £7.5    8.5%
Customer Net Win per unit per day (1) (2)  £69.0   £66.6   £2.4    3.6%  £70.3   £65.0   £5.3    8.2%
Inspired Blended Participation Rate   5.7%   5.7%   0.0%   0.0%   5.7%   5.7%   0.0%   0.0%
Inspired Fixed Rental Revenue per Gaming Machine per week  £47.2   £49.1   1.9)   (3.9%)  £47.8   £46.1   £1.7    3.7%
Inspired Service Rental Revenue per Gaming Machine per week  £5.1   £4.5   £0.6    13.3%  £5.1   £4.6   £0.5    10.9%
Gaming Long term license amortization (£’m)  £0.8   £1.2   0.4)   (33.3)%  £1.6   £2.4   0.8)   (33.3)%
Number of Machine sales   1,523    559    964    172.5%   2,211    878    1,333    151.8%
Average selling price per terminal  £5,681   £8,257   2,576)   (31.2)%  £6,365   £7,719   1,354)   (17.5)%

 

(1) Includes all SBG terminals in which the Company takes a participation revenue share across all territories.
   
(2) Includes circa 2,500 of lottery terminals where the share is on handle instead of net win.

 

In the table above:

 

“End of Period Installed Base” is equal to the number of deployed Gaming terminals at the end of each period that have been placed on a participation or fixed rental basis. Gaming participation revenue, which comprises the majority of Gaming Service revenue, is directly related to the participation terminal installed base. This is the medium by which our customers generate revenue and distribute a revenue share to the Company. To the extent all other KPIs and certain other factors remain constant, the larger the installed base, the higher the Company’s revenue would be for a given period. Management gives careful consideration to this KPI in terms of driving growth across the segment. This does not include Service Only terminals.

 

 23 

 

 

Revenue is derived from the performance of the installed base as described by the Gross and Net Win KPIs.

 

If the End of Period Installed Base is materially different from the Average Installed Base (described below), we believe this gives an indication as to potential future performance. We believe the End of Period Installed Base is particularly useful for assessing new customers or markets, to indicate the progress being made with respect to entering new territories or jurisdictions.

 

“Total Gaming - Average Installed Base” is the average number of deployed Gaming terminals during the period split by Participation terminals and Fixed Rental terminals. Therefore, it is more closely aligned to revenue in the period. We believe this measure is particularly useful for assessing existing customers or markets to provide comparisons of historical size and performance. This does not include Service Only terminals.

 

“Participation - Average Installed Base” is the average number of deployed Gaming terminals that generated revenue on a participation basis.

 

“Fixed Rental - Average Installed Base” is the average number of deployed Gaming terminals that generated revenue on a fixed rental basis.

 

“Service Only - Average Installed Base” is the average number of terminals that generated revenue on a Service only basis.

 

“Customer Gross Win per unit per day” is a KPI used by our management to (i) assess impact on the Company’s revenue, (ii) determine changes in the performance of the overall market and (iii) evaluate the impacts of regulatory change and our new content releases on our customers. Customer Gross Win per unit per day is the average per unit cash generated across all Gaming terminals in which the Company takes a participation revenue share across all territories in the period, defined as the difference between the amounts staked less winnings to players divided by the Average Installed Base in the period, then divided by the number of days in the period.

 

Gaming revenue accrued in the period is derived from Customer Gross Win accrued in the period after deducting gaming taxes (defined as a regulatory levy paid by the Customer to government bodies) and applying the Company’s contractual revenue share percentage.

 

Management believes Customer Gross Win measures are meaningful because they represent a view of customer operating performance that is unaffected by our revenue share percentage and allow management to (1) readily view operating trends, (2) perform analytical comparisons and benchmarking between customers and (3) identify strategies to improve operating performance in the different markets in which we operate.

 

“Customer Net Win per unit per day” is Customer Gross Win per unit per day after giving effect to the deduction of gaming taxes.

 

“Inspired Blended Participation Rate” is the Company’s average revenue share percentage across all participation terminals where revenue is earned on a participation basis, weighted by Customer Net Win per unit per day.

 

“Inspired Fixed Rental Revenue per Gaming Machine per week” is the Company’s average fixed rental amount across all fixed rental terminals where revenue is generated on a fixed fee basis, per unit per week.

 

“Inspired Service Rental Revenue per Gaming Machine per week” is the Company’s average service rental amount across all service only rental terminals where revenue is generated on a service only fixed fee basis, per unit per week.

 

“Gaming Long term license amortization” is the upfront license fee per terminal which is typically spread over the life of the terminal.

 

 24 

 

 

Our overall Gaming revenue from terminals placed on a participation basis can therefore be calculated as the product of the Participation - Average Installed Base, the Customer Net Win per unit per day, the number of days in the period, and the Inspired Blended Participation Rate, which is equal to “Participation Revenue”.

 

“Number of Machine sales” is the number of terminals sold during the period.

 

“Average selling price per terminal” is the total revenue in GBP of the Gaming terminals sold divided by the “number of Machine sales”.

 

Gaming, Recurring Revenue

 

Set forth below is a breakdown of our Gaming recurring revenue. Gaming recurring revenue principally consists of Gaming participation revenue and fixed rental revenue.

 

All amounts included herein relating to the prior year have been rounded except where otherwise stated. As prior-year figures are rounded, numbers presented as such throughout this document may not add up precisely to the totals we provide.

 

  

For the Three-Month

Period ended

   Variance  

For the Six-Month

Period ended

   Variance 
   June 30,   June 30,   2023 vs 2022   June 30,   June 30,   2023 vs 2022 
(In £ millions)  2023   2022       %   2023   2022       % 
Gaming Recurring Revenue                                        
Total Gaming Revenue  £       25.1   £       20.3   £4.8    24%  £       47.7   £       38.2   £9.5    25%
                                         
Gaming Participation Revenue  £10.9   £10.9    -    0%  £22.4   £21.0   £1.4    7%
Gaming Other Fixed Fee Recurring Revenue  £3.4   £3.0   £0.4    

13

%  £7.0   £5.9   £1.1    19%
Gaming Project Recurring Revenue  £0.2   £0.2    -    0%  £0.5   £0.4   £0.1    25%
Gaming Long-term license amortization  £0.8   £1.2   0.4)   (33%)  £1.6   £2.4   0.8)   (33%)
Total Gaming Recurring Revenue *  £15.3   £15.3   £-    0%  £31.5   £29.7   £1.8    6%
Gaming Recurring Revenue as a % of Total Gaming Revenue †   61%   75%   (14%)        66%   78%   (12%)     
                                         
Total Gaming excluding VAT-related revenue  £25.1   £20.2             £47.7   £37.4           
Gaming Recurring Revenue as a % of Total Gaming Revenue (excluding VAT-related revenue)   61%   76%             66%   79%          
Gaming Recurring Revenue as a % of Total Gaming Revenue (excluding Low Margin Sales)   71%   75%             71%   77%          

 

* Does not reflect VAT-related revenue.
   
Total Gaming Revenue for the three and six-month period ended June 30, 2023 has no VAT-related revenue, for the three and six-month period ended June 30, 2022, includes £0.1 million and £0.7 million, respectively, of VAT-related revenue, which is not reflected in Gaming Recurring Revenue for that period. Excluding VAT-related revenue, Gaming Recurring Revenue was 76% and 79%, respectively of Total Gaming Revenue for such period. Total Gaming Revenue for the three and six-month period ended June 30, 2023 includes £3.5 million of Low Margin sales and for the three and six-month period ended June 30, 2022 has no Low Margin sales. Excluding Low Margin sales, Gaming Recurring Revenue was 71% of Total Gaming Revenue for both periods.
   
  Note – For the three and six-months ending June 30, 2022, there has been some recharacterization between Gaming Participation Revenue and Other Fixed fee revenue to ensure consistency with similar items across the Group.

 

In the table above:

 

“Gaming Participation Revenue” includes our share of revenue generated from (i) our Gaming terminals placed in gaming and lottery venues; and (ii) licensing of our game content and intellectual property to third parties.

 

“Gaming Other Fixed Fee Recurring Revenue” includes service revenue in which the Company earns a periodic fixed fee on a contracted basis.

 

“Gaming Project Recurring Revenue” includes project revenue in which the Company earns a periodic revenue for project work on a contracted basis.

 

“Gaming Long term license amortization” – see the definition provided above.

 

 25 

 

 

“Total Gaming Recurring Revenue” is equal to Gaming Participation Revenue plus Gaming Other Fixed Fee Recurring Revenue.

 

Gaming, Service Revenue by Region

 

Set forth below is a breakdown of our Gaming service revenue by geographic region. Gaming Service revenue consists principally of Gaming participation revenue, Gaming other fixed fee revenue, Gaming long-term license amortization and Gaming other non-recurring revenue. See “Gaming Segment Revenue” below for a discussion of gaming service revenue between the periods under review.

 

All amounts included herein relating to the prior year have been rounded except where otherwise stated. As prior-year figures are rounded, numbers presented as such throughout this document may not add up precisely to the totals we provide.

 

   For the Three-Month Period ended               For the Six-Month Period ended             
   June 30,   June 30,   Variance   June 30,   June 30,   Variance 
(In millions)  2023   2022   2023 vs 2022   Total Functional Currency %   2023   2022   2023 vs 2022   Total Functional Currency % 
                                         
Service Revenue:                                                  
UK LBO  $         9.9   $         9.9    -    0%   0%  $19.6   $20.1   $(0.5)   (2)%   3%
UK VAT - Related Income   -    0.1    (0.1)   (100)%   (100)%   -    1.0    (1.0)   (100)%   (100)%
UK Other   3.4    3.1    0.3    10%   8%   6.8    6.1    0.7    11%   16%
Italy   0.7    0.6    0.1    17%   17%   1.5    1.3    0.2    15%   3160%
Greece   4.0    4.4    (0.4)   (9)%   (9)%   8.2    9.2    (1.0)   (11)%   (5)%
Rest of the World   0.5    0.1    0.4    400%   400%   1.2    0.4    0.8    200%   200%
Lotteries   1.3    1.3    -    0%   0%   2.7    2.6    0.1    4%   12%
                                                   
Total Service revenue  $19.8   $19.6   $0.2    1%   1%  $40.0   $40.7   $(0.7)   (2)%   4%
                                                   
Exchange Rate - $ to £   1.25    1.26                   1.23    1.30                

 

Note: Exchange rate in the table is calculated by dividing the USD total service revenue by the GBP total service revenue, therefore this could be slightly different from the average rate during the period depending on timing of transactions.

 

Gaming, key events

 

Total Gaming Customer Gross Win per unit per day (in our functional currency, GBP) for the quarter ended June 30, 2023, increased by £3.5 or 4% to £94.4, for the six-month period there was an increase of £7.5 or 8% to £96.3. The increase was driven primarily by growth within the UK LBO (Licensed Betting Office) market.

 

During the three-month period we began the installation of our new UK LBO terminal “Vantage” into venues of three major customers. Over 950 terminals were deployed in the second quarter of 2023, with a total of 6,500 expected to be live in venues by the end of 2023, the majority of which are Low Margin sales.

 

During the six-month period, we delivered product sales of 250 “Flex” terminals to a major customer in the Non-LBO UK estate. These sales generated $2.6 million of revenue, $2.0 million in the first quarter and $0.6 million in the second quarter.

 

During the six-month period, we sold the first significant volume of our “Community Cops & Robbers” three player terminal into the Non-LBO UK estate. Over 50 terminals were delivered in the six-month period, generating revenue of $2.2 million, $0.7 million in the first quarter and $1.5 million in the second quarter.

 

In the Italian market, we went live with a new concession in the second quarter of 2023. This will generate recurring revenue through both a platform and games content fee.

 

In the North American market, we recorded service revenue from 450 game packs into the Illinois estate. The subscription packs contain seven new titles, two games were delivered in the first quarter and a further two in the second quarter delivering total revenue of $0.8 million for the six-month period.

 

 26 

 

 

Gaming, Results of Operations

 

All amounts included herein relating to the prior year have been rounded except where otherwise stated. As prior-year figures are rounded, numbers presented as such throughout this document may not add up precisely to the totals we provide. 

 

    For the Three-Month Period ended     Variance     For the Six-Month Period ended     Variance  
(In millions)   June 30,     June 30,     2023 vs 2022     June 30,     June 30,     2023 vs 2022  
    2023     2022     Variance Attributable to Currency Movement     Variance on a Functional currency basis     Total Functional Currency Variance %     Total Reported Variance %     2023     2022     Variance Attributable to Currency Movement     Variance on a Functional currency basis     Total Functional Currency Variance %     Total Reported Variance %  
Revenue:                                                                                                
Service   $    19.8     $    19.6     $ (0.1 )   $ 0.3       2 %     1 %   $    40.0     $    40.7     $ (2.1 )   $ 1.4       3 %     (2 )%
Product     11.7       5.9       (0.1 )     5.9       100 %     98 %     18.9       8.9       (0.9 )     10.9       122 %     112 %
Total revenue     31.5       25.5       (0.2 )     6.2       24 %     24 %     58.9       49.6       (3.0 )     12.3       25 %     19 %
                                                                                                 
Cost of Sales, excluding depreciation and amortization:                                                                                                
Cost of Service     (5.3 )     (4.4 )     0.1       (1.0 )     23 %     20 %     (10.5 )     (9.1 )     0.8       (2.2 )     24 %     15 %
Cost of Product     (9.5 )     (4.0 )     (0.1 )     (5.4 )     135 %     138 %     (14.9 )     (5.8 )     0.6       (9.7 )     167 %     157 %
Total cost of sales     (14.8 )     (8.4 )     -       (6.4 )     76 %     76 %     (25.4 )     (14.9 )     1.4       (11.9 )     80 %     70 %
                                                                                                 
Selling, general and administrative expenses     (7.0 )     (7.7 )     0.1       0.6       (8 )%     (9 )%     (14.3 )     (14.5 )     0.7       (0.5 )     3 %     (1 )%
                                                                                                 
Stock-based compensation     (0.4 )     (0.3 )     -       (0.1 )     33 %     33 %     (0.7 )     (0.6 )     -       (0.1 )     17 %     17 %
                                                                                                 
Acquisition and integration related transaction expenses     -       -       -       -       N/A       N/A       -       (0.1 )     -       0.1       (100 )%     (100 )%
                                                                                                 
Depreciation and amortization     (4.2 )     (4.5 )     -       0.3       (7 )%     (7 )%     (8.0 )     (9.2 )     0.4       0.8       (9 %)     (13 )%
                                                                                                 
Net operating Income (Loss)   $ 5.1     $ 4.6     $ (0.1 )   $ 0.6       13 %     11 %   $ 10.5     $ 10.3     $ (0.5 )   $ 0.7       7 %     2 %
                                                                                                 
Profit on disposal of trade & assets     -       -       -       -       N/A       N/A       -       0.9       -       (0.9 )     (100%)       (100%)  
                                                                                                 
Net Income (Loss)   $ 5.1     $ 4.6     $ (0.1 )   $ 0.6       13 %     11 %   $ 10.5     $ 11.2     $ (0.5 )   $ (0.2 )     (2 )%     (6 )%
                                                                                                 
Exchange Rate - $ to £     1.25       1.26                                       1.23       1.30                                  

 

Note: Exchange rate in the table is calculated by dividing the USD total revenue by the GBP total revenue, therefore this could be slightly different from the average rate during the period depending on timing of transactions.

 

All variances discussed in the Gaming results below are on a functional currency (at constant rate) basis, which excludes the impact of any changes in foreign currency exchange rates.

 

Gaming Revenue

 

During the three and six-month period, Gaming revenue increased by $6.2 million and $12.3 million, or 24% and 25%, respectively. This was driven by increases in Service revenue of $0.3 million and $1.4 million, respectively, and increases in Product revenue of $5.9 million and $10.9 million, respectively.

 

For the three-month period the increase in Gaming Service revenue was driven by increases of $0.4 million from North America and $0.2 million from the UK markets, partially offset by lower revenue from Greece of $0.4 million, driven by the reduction of long-term license revenue due to the expiration of software licenses for terminals installed in 2018.

 

For the six-month period the increase in Gaming Service revenue was driven by increases of $0.8 million from North America and $1.5 million from the UK markets, partially offset by lower revenue from Greece of $0.5 million, driven by the reduction of long-term license revenue, due to the expiration of software licenses for terminals installed in 2018 and the reduction of VAT-related revenue of $1.0 million.

 

For the three-month period the $5.9 million increase in Gaming Product revenue was primarily driven by higher UK Product sales of $5.8 million, of which $4.4 million were Low Margin sales.

 

For the six-month period the $10.9 million increase in Gaming Product revenue was primarily driven by higher UK Product sales of $10.2 million, of which $4.4 million were Low Margin sales.

 

 27 

 

 

Gaming Operating Income

 

Operating income increased for the three and six-month periods by $0.6 million and £0.7 million, respectively.

 

The three-month decrease was primarily due to a decrease in depreciation and amortization of $0.3 million and by a decrease in SG&A expenses of $0.6 million. The $6.2 million revenue increase was offset by a $6.4 million increase in total cost of sales driven by the increase in Low Margin sales in the current period as well as higher service cost of sales predominately from higher commissions and content costs.

 

The six-month increase was primarily due to a decrease in depreciation of $0.8 million and an increase in gross margin of $0.4 million, partially offset by an increase in SG&A expenses of $0.5 million driven by exhibition costs that were not incurred in the prior year period.

 

Gaming Net Income

 

For the three-month period, Net income increased by $0.6 million and for the six-month period, Net income decreased by $0.2 million. The increase in the three-month period was driven by the $0.6 million increase in Operating income. In the six-month period, the $0.7 million increase in Operating income was impacted by a $0.9 million profit from the disposal of trade and assets from the sale of part of the Italian VLT operations in the prior year.

 

Virtual Sports

 

We generate revenue from our Virtual Sports segment through the licensing of our products. We receive fees in exchange for the licensing of our products, typically on a long-term contract basis, on a participation basis. Our participation contracts are typically structured to pay us a percentage of net win (defined as net revenue to our operator customers, after deducting player winnings, free bets or plays and other promotional costs and any relevant regulatory levies) from Virtual Sports content placed on our customers’ websites or in our customers’ facilities. Typically, we recognize revenue from these arrangements on a daily basis over the term of the contract.

 

Revenue growth for our Virtual Sports segment is principally driven by the number of customers we have, the net win performance of the games and the net win percentage that we receive pursuant to our contracts with our customers.

 

Virtual Sports, Key Performance Indicators

 

All amounts included herein relating to the prior year have been rounded except where otherwise stated. As prior-year figures are rounded, numbers presented as such throughout this document may not add up precisely to the totals we provide.

 

  

For the Three-Month

Period ended

   Variance  

For the Six-Month

Period ended

   Variance 
   June 30,   June 30,   2023 vs 2022   June 30,   June 30,   2023 vs 2022 
   2023   2022       %   2023   2022       % 
Virtuals                                                                                            
                                         
No. of Live Customers at the end of the period   58    63    (5)   (7.9)%   58    63    (5)   (7.9)%
Average No. of Live Customers   58    62    (4)   (6.5)%   58    62    (4)   (6.5)%
Total Revenue (£’m)  £12.0   £11.1   £0.9    8.1%  £24.3   £19.8   £4.5    22.7%
Total Revenue £’m - Retail  £2.5   £2.4   £0.1    4.2%  £5.1   £4.8   £0.3    6.3%
Total Revenue £’m - Online Virtuals  £9.4   £8.7   £0.7    8.0%  £19.1   £15.0   £4.1    27.3%

 

In the table above:

 

“No. of Live Customers at the end of the period” and “Average No. of Live Customers” represent the number of customers from which there is Virtual Sports revenue at the end of the period and the average number of customers from which there is Virtual Sports revenue during the period, respectively.

 

“Total Revenue (£m)” represents total revenue for the Virtual Sports segment, including recurring and upfront service revenue. Total revenue is also divided between “Total Revenue (£m) – Retail,” which consists of revenue earned through players wagering at Virtual Sports venues, “Total Revenue (£m) – Online Virtuals,” which consists of revenue earned through players wagering on Virtual Sports online.

 

 28 

 

 

Virtual Sports, Recurring Revenue

 

Set forth below is a breakdown of our Virtual Sports recurring revenue, which consists of Retail Virtuals and Online Virtuals recurring revenue as well as long-term license amortization. See “Virtual Sports Segment Revenue” below for a discussion of Virtual Sports Service revenue between the periods under review.

 

All amounts included herein relating to the prior year have been rounded except where otherwise stated. As prior-year figures are rounded, numbers presented as such throughout this document may not add up precisely to the totals we provide.

 

  

For the Three-Month

Period ended

   Variance  

For the Six-Month

Period ended

   Variance 
   June 30,   June 30,   2023 vs 2022   June 30,   June 30,   2023 vs 2022 
(In £ millions)  2023   2022       %   2023   2022       % 
Virtual Sports Recurring Revenue                                                                                            
Total Virtual Sports Revenue  £12.0   £11.1   £0.9    8%  £24.3   £19.8   £4.5    23%
                                         
Recurring Revenue - Retail Virtuals  £2.4   £2.3   £0.1    4%  £4.9   £4.5   £0.4    9%
Recurring Revenue - Online Virtuals  £9.4   £8.7   £0.7    8%  £19.0   £15.0   £4.0    27%
Total Virtual Sports Long-term license amortization  £0.1   £0.1    -    0%  £0.1   £0.3   £(0.2)   (67)%
Total Virtual Sports Recurring Revenue  £11.9   £11.1   £0.8    7%  £24.0   £19.8   £4.2    21%
Virtual Sports Recurring Revenue as a Percentage of Total Virtual Sports Revenue   99%   100%   (1)%        99%   100%   (1)%     

 

“Recurring Revenue” includes our share of revenue generated from (i) our Virtual Sports products placed with operators; (ii) licensing our game content and intellectual property to third parties; and (iii) our games on third-party online gaming platforms that are interoperable with our game servers.

 

“Virtual Sports Long term license amortization” is the upfront license fee which is typically spread over the life of the contract.

 

Virtual Sports, key events

 

During the first quarter ending March 31, 2023, a full suite of games was launched, including V-Play Soccer™ and V-Play Basketball™ in Ontario with multiple operators, V-Play Tie-Break Tennis™ with bet365, and Online Virtuals in Turkey with Milli Piyango, in partnership with leading operator SisalSans.

 

Two new products, Virtual Motor Racing and U.S Horses launched into Entain’s U.K. retail estate. In addition to the launch of V-Play Horses™ with Eurobet in Italy.

 

A new contract was signed, which resulted in the live launch with Mozzartbet for V-Play Plug & Play™ in three new African territories in the form of Nigeria, Ghana, and Kenya.

 

During the second quarter of the period ending June 30, 2023 Netherlands Lottery went live with Soccer, Cricket, Darts, Basketball, and American Football Virtual events within the second quarter, all streamed via Inspired’s streaming platform.

 

Key contract extensions have been signed with long-time partner bet365, in addition to a significant retail operator in the market with over 600 betting shops across the UK and Ireland.

 

 29 

 

 

Virtual Sports, Results of Operations

 

All amounts included herein relating to the prior year have been rounded except where otherwise stated. As prior-year figures are rounded, numbers presented as such throughout this document may not add up precisely to the totals we provide.

 

  

For the Three-Month

Period ended

   Variance  

For the Six-Month

Period ended

   Variance 
(In millions)  June 30,   June 30,   2023 vs 2022   June 30,   June 30,   2023 vs 2022 
   2023   2022   Variance Attributable to Currency Movement   Variance on a Functional currency basis   Total Functional Currency Variance %   Total Reported Variance %   2023   2022   Variance Attributable to Currency Movement   Variance on a Functional currency basis   Total Functional Currency Variance %   Total Reported Variance % 
                                                 
Service Revenue  $         15.0   $        14.0   $(0.1)  $1.1    8%   7%  $       29.9   $       25.6   $(1.5)  $5.8    23%   17%
                                                             
Cost of Service   (0.7)   (0.6)   (0.1)   -    0%   17%   (1.4)   (1.2)   0.1    (0.3)   25%   17%
                                                             
Selling, general and administrative expenses   (1.2)   (1.4)   (0.1)   0.3    (21)%   (14)%   (2.5)   (3.0)   0.1    0.4    (13)%   (17)%
                                                             
Stock-based compensation   (0.2)   (0.2)   -    -    0%   0%   (0.4)   (0.3)   -    (0.1)   33%   33%
                                                             
Depreciation and amortization   (1.0)   (0.7)   -    (0.3)   43%   43%   (1.7)   (1.4)   0.1    (0.4)   29%   21%
                                                             
Net operating Income (Loss)  $11.9   $11.1   $         (0.3)  $1.1    10%   7%  $23.9   $19.7   $(1.2)  $5.4    27%   21%
                                                             
Exchange Rate - $ to £   1.25    1.26                        1.23    1.29                     

 

Note: Exchange rate in the table is calculated by dividing the USD service revenue by the GBP service revenue, therefore this could be slightly different from the average rate during the period depending on timing of transactions.

 

All variances discussed in the Virtual Sports results below are on a functional currency (at constant rate) basis, which excludes the impact of any changes in foreign currency exchange rates.

 

Virtual Sports revenue

 

During the three and six-month period, revenue increased by $1.1 million and $5.8 million, or 8% and 23%, respectively. These increases were driven by $1.0 million and $5.4 million increases in Online Virtuals, respectively, primarily driven by the growth from our existing online customers along with expanding jurisdictions, as well as increases in Retail Virtuals of $0.1 million and $0.4 million, respectively.

 

Virtual Sports operating income

 

During the three and six-month period operating income increased by $1.1 million and $5.4 million, primarily due to the increases in revenues.

 

Interactive

 

We generate revenue from our Interactive segment through the licensing of our products. Typically, we receive fees in exchange for the licensing of our products, on a long-term contract basis, on a participation basis. Our participation contracts are usually structured to pay us a percentage of net win (defined as net revenue to our operator customers, after deducting player winnings, free bets or plays and other promotional costs and any relevant regulatory levies) from Interactive content placed on our customers’ websites. Typically, we recognize revenue from these arrangements on a daily basis over the term of the contract.

 

Revenue growth for our Interactive segment is principally driven by the number of customers we have, the number of live games, the net win performance of the games and the net win percentage that we receive pursuant to our contracts with our customers.

 

 30 

 

 

Interactive, Key Performance Indicators

 

All amounts included herein relating to the prior year have been rounded except where otherwise stated. As prior-year figures are rounded, numbers presented as such throughout this document may not add up precisely to the totals we provide.

 

  

For the Three-Month

Period ended

   Variance  

For the Six-Month

Period ended

   Variance 
   June 30,   June 30,   2023 vs 2022   June 30,   June 30,   2023 vs 2022 
   2023   2022       %   2023   2022       % 
Interactive                                        
                                         
No. of Live Customers at the end of the period           146             118    28    23.7%           146            118    28    23.7%
Average No. of Live Customers   140    116    24    20.7%   138    114    24    21.1%
No. of Games available at the end of the period   283    254    29    11.4%   283    254    

29

    11.4%
Average No. of Games available   277    249    28    11.2%   274    244    

30

    12.3%
No. of Live Games at the end of the period   260    254    6    2.4%   260    254    6    2.4%
Average No. of Live Games   254    249    5    2.0%   250    244    6    2.5%
Total Revenue (£’m)  £5.9   £4.6   £1.3    28.3%  £11.3   £8.6   £2.7    31.4%

 

In the table above:

 

“No. of Live Customers at the end of the period” and “Average No. of Live Customers” represent the number of customers from which there is Interactive revenue at the end of the period and the average number of customers from which there is Interactive revenue during the period, respectively.

 

“No. of Games available at the end of the period” and “Average No. of Games available” represents the number of games that are available for operators to deploy at the end of the period (including inactive legacy games still available and inactive new games that are available but have not yet gone live with any operators) and the average number of games that are available for operators to deploy during the period, respectively. This incorporates both live games and inactive games.

 

“No. of Live Games at the end of the period” and “Average No. of Live Games” represents the number of games from which there is Interactive revenue at the end of the period and the average number of games from which there is Interactive revenue during the period, respectively.

 

“Total Revenue (£m)” represents total revenue for the Interactive segment, including recurring and upfront service revenue.

 

Interactive, key events

 

During the six-month period ended June 30, 2023, we went live with sixteen new operators, seven during the first quarter 2023 including 32Red, AGLC and the Score, and nine during the second quarter of 2023 including Soaring Eagle in Michigan, Eurobet in Italy and DAZN Bet in the UK.

 

During the six-month period ten new games were deployed. Five of these games were deployed in the first quarter with the remaining five deployed in the second quarter.

 

Key launches during the period included iGaming content with Fanduel in Michigan and Pennsylvania plus the launch of content into AGLC in Alberta, in addition to an increased rollout of content within the Italian markets.

 

 31 

 

 

Interactive, Results of Operations

 

All amounts included herein relating to the prior year have been rounded except where otherwise stated. As prior-year figures are rounded, numbers presented as such throughout this document may not add up precisely to the totals we provide. 

 

  

For the Three-Month

Period ended

   Variance  

For the Six-Month

Period ended

   Variance 
(In millions)  June 30,   June 30,   2023 vs 2022   June 30,   June 30,   2023 vs 2022 
   2023   2022   Variance Attributable to Currency Movement   Variance on a Functional currency basis   Total Functional Currency Variance %   Total Reported Variance %   2023   2022   Variance Attributable to Currency Movement   Variance on a Functional currency basis   Total Functional Currency Variance %   Total Reported Variance % 
                                                 
Service Revenue  $         7.4   $         5.8   $-   $1.6    28%   28%  $         14.0   $         11.1   $(0.6)  $3.5    32%   26%
                                                             
Cost of Service   (0.9)   (0.8)   -    (0.1)   13%   13%   (1.8)   (1.8)   0.1    (0.1)   6%   0%
                                                             
Selling, general and administrative expenses   (2.5)   (1.9)   -    (0.6)   32%   32%   (4.9)   (3.3)   0.3    (1.9)   58%   48%
                                                             
Stock-based compensation   (0.1)   (0.2)   -    0.1    (50)%   (50)%   (0.3)   (0.3)   -    -   0%   0%
                                                             
Depreciation and amortization   (1.5)   (0.7)   -    (0.8)   114%   114%   (2.3)   (1.5)   0.1    (0.9)   60%   53%
                                                             
Net operating Income (Loss)  $2.4   $2.2   $-   $0.2    9%   9%  $4.7   $4.2   $(0.1)  $0.6    14%   12%
                                                             
Exchange Rate - $ to £   1.25    1.25                        1.24    1.29                     

 

Note: Exchange rate in the table is calculated by dividing the USD service revenue by the GBP service revenue, therefore this could be slightly different from the average rate during the period depending on timing of transactions.

 

All variances discussed in the Interactive results below are on a functional currency (at constant rate) basis, which excludes the impact of any changes in foreign currency exchange rates.

 

Interactive revenue

 

During three and six-month period, revenue increased by $1.6 million and $3.5 million, or 28% and 32%, respectively, primarily driven by revenue growth in the UK, US and Canada due to new customer launches, the consistent launch of new content across the estate and increased promotional activity through exclusive deals with tier-one customers.

 

Interactive operating income

 

Operating income for the three and six-month period increased by $0.2 million and $0.6 million, respectively. This increase was driven by the increase in revenue, partially offset by increases in SG&A expenses of $0.6 million and $1.9 million, respectively, due to an increase in staff costs due to an investment in new technology and commercial headcount (additionally, we incurred exhibition costs in the six-month period that were not incurred in the prior year period). The three and six-month period also saw an increase in depreciation and amortization of $0.8 million and $0.9 million, respectively.

 

 32 

 

 

Leisure

 

We typically generate revenue from our Leisure segment through the supply of our gaming and amusement machines. We receive rental fees for machines, typically on a long-term contract basis, on both a participation and fixed fee basis. Our participation contracts are usually structured to pay us a percentage of net win (defined as net revenue to our operator customers, after deducting player winnings, free bets or plays, any relevant regulatory levies and minimum fixed incomes where applicable) from machines placed in our customers’ facilities. We generally recognize revenue from these arrangements on a daily basis over the term of the contract.

 

Revenue growth for our Leisure segment is principally driven by the number of customers we have, the number of machines in operation, the net win performance of the machines and the net win percentage that we receive pursuant to our contracts with our customers.

 

Leisure, Key Performance Indicators

 

All amounts included herein relating to the prior year have been rounded except where otherwise stated. As prior-year figures are rounded, numbers presented as such throughout this document may not add up precisely to the totals we provide.

 

  

For the Three-Month

Period ended

   Variance  

For the Six-Month

Period ended

   Variance 
   June 30,   June 30,   2023 vs 2022   June 30,   June 30,   2023 vs 2022 
   2023   2022       %   2023   2022       % 
Leisure                                        
                                         
End of period installed base Gaming machines (# of terminals)      10,725       10,682    43    0.4%      10,725       10,682    43    0.4%
Average installed base Gaming machines (# of terminals)   10,709    10,851    (142)   (1.3)%   10,739    11,053    (314)   (2.8)%
End of period installed base Other (# of terminals)   4,363    4,644    (281)   (6.1)%   4,363    4,644    (281)   (6.1)%
Average installed base Other (# of terminals)   4,380    5,424    (1,044)   (19.2)%   4,518    5,946    (1,428)   (24.0)%
Pub Digital Gaming Machines - Average installed base (# of terminals)   6,116    6,148    (32)   (0.5)%   6,099    6,260    (161)   (2.6)%
Pub Analogue Gaming Machines - Average installed base (# of terminals)   421    1,482    (1,061)   (71.6)%   744    1,616    (872)   (54.0)%
MSA and Bingo Gaming Machines - Average installed base (# of terminals)(1)   3,011    3,220    (209)   (6.5)%   3,107    3,170    (63)   (2.0)%
Inspired Leisure Revenue per Gaming Machine per week  £67.6   £63.1   £4.5    7.1%  £67.0   £63.7   £3.3    5.2%
Inspired Pub Digital Revenue per Gaming Machine per week  £70.5   £68.8   £1.7    2.5%  £70.4   £67.4   £3.0    4.5%
Inspired Pub Analogue Revenue per Gaming Machine per week  £38.3   £38.3   £(0.0)   (0.0)%  £37.6   £38.8   £(1.2)   (3.1)%
Inspired MSA and Bingo Revenue per Gaming Machine per week  £98.3   £91.5   £6.8    7.4%  £93.8   £89.4   £4.4    4.9%
Inspired Other Revenue per Machine per week  £19.4   £19.7   £(0.3)   (1.5)%  £19.8   £19.9   £(0.1)   (0.5)%
                                         
Total Holiday Parks Revenue (Gaming and Non Gaming) (£’m)  £9.8   £9.0   £0.8    8.9%  £12.7   £11.5   £1.2    10.4%

 

(1) Motorway Service Area machines

 

In the table above:

 

“End of period installed base Gaming” and “Average installed base Gaming” represent the number of gaming machines installed (excluding Holiday Park machines) that are Category B and Category C only, from which there is participation or rental revenue at the end of the period or as an average over the period.

 

“End of period installed base Other” and “Average installed base Other” represent the number of all other category machines installed (excluding Holiday Park machines) from which there is participation or rental revenue at the end of the period or as an average over the period.

 

“Revenue per machine unit per week” represents the average weekly participation or rental revenue recognized during the period.

 

Leisure, key events

 

During the first quarter of 2023 we successfully installed 370 machines (a mixture of Amusement and Gaming) and commenced operations at holiday park operator Butlins in Bognor Regis.

 

We successfully extended our contract with Center Parcs during the second quarter in the holiday parks business for a further two years and signed a new three-year agreement with Verdant supporting our continued partnership.

 

 33 

 

 

In the second quarter, we signed a 5-year contract renewal with our largest Pubs sector customer JD Wetherspoon for the supply of over 2000 Category C gaming machines (for use in Pubs and other Alcohol licensed venues, plus Bingo Halls) as well as a three-year agreement with Whitbread strengthening our position in the Pubs sector. In the first quarter we signed a new 4-year agreement with the Stonegate Group, one of the largest UK operators of Pubs in the managed, leased, and tenanted sectors.

 

During the second quarter, we commenced the technical trial of our brand-new Vantage Category C cabinet in the Pubs sector.

 

In the Bingo sector, during the first quarter we deployed 60 new Prismatic Fortune community machines to 15 Mecca Bingo sites nationwide in the UK as well as released new content Clockwork Orange Fortune Community.

 

Additionally in the first quarter, our Prismatic Category C estate saw the release of Bonus Fruits, Burning Hot Deluxe and Bullion Bars Pub edition. During the second quarter we released Burning Hot 40’s and Big Fishing fortune.

 

Leisure, Results of Operations

 

All amounts included herein relating to the prior year have been rounded except where otherwise stated. As prior-year figures are rounded, numbers presented as such throughout this document may not add up precisely to the totals we provide.

 

  

For the Three-Month

Period ended

   Variance  

For the Six-Month

Period ended

   Variance 
(In millions)  June 30,   June 30,   2023 vs 2022   June 30,   June 30,   2023 vs 2022 
   2023   2022   Variance Attributable to Currency Movement   Variance on a Functional currency basis   Total Functional Currency Variance %   Total Reported Variance %   2023   2022   Variance Attributable to Currency Movement   Variance on a Functional currency basis   Total Functional Currency Variance %   Total Reported Variance % 
Revenue:                                                            
Service  $       25.9   $       25.4   $(0.1)  $0.6    2%   2%  $  42.5   $  44.4   $(1.8)  $(0.1)   (0)%   (4)%
Product   0.6    0.6    -    -    0%   0%   1.1    1.2    0.0    (0.1)   (8)%   (8)%
Total revenue   26.5    26.0    (0.1)   0.6    2%   2%   43.6    45.6    (1.8)   (0.2)   (0)%   (4)%
                                                             
Cost of Sales, excluding depreciation and amortization:                                                            
Cost of Service   (6.5)   (5.9)   -    (0.6)   10%   10%   (10.6)   (11.4)   0.5    0.3    (3)%   (7)%
Cost of Product   (0.3)   (0.4)   0.1    -    0%   (25)%   (0.7)   (0.7)   -    -    0%   0%
Total cost of sales   (6.8)   (6.3)   0.1    (0.6)   10%   8%   (11.3)   (12.1)   0.5    0.3    (2)%   (7)%
                                                             
Selling, general and administrative expenses   (13.2)   (12.0)   0.2    (1.4)   12%   10%   (24.3)   (23.3)   1.1    (2.1)   9%   4%
                                                             
Stock-based compensation   (0.4)   (0.1)   -    (0.3)   300%   300%   (0.5)   (0.3)   -    (0.2)   67%   67%
                                                             
Depreciation and amortization   (3.0)   (3.5)   -    0.5    (14)%   (14)%   (6.1)   (7.2)   0.3    0.8    (11)%   (15)%
                                                             
Net operating Income (Loss)  $3.1   $4.1   $0.2   $(1.2)   (29)%   (24)%  $1.4   $2.7   $0.1   $(1.4)   (52)%   (48)%
                                                             
Exchange Rate - $ to £   1.25    1.26                        1.24    1.29                     

 

Note: Exchange rate in the table is calculated by dividing the USD total revenue by the GBP total revenue, therefore this could be slightly different from the average rate during the period depending on timing of transactions.

 

All variances discussed in the Leisure results below are on a functional currency (at constant rate) basis, which excludes the impact of any changes in foreign currency exchange rates.

 

Leisure Revenue

 

For the three-month period, revenue increased by $0.6 million and for the six-month period decreased by $0.2 million. The decline in the six-month period was primarily due to the structured withdrawal of non-core low-margin amusement and prize vend machines as recognized in the third quarter of 2022 in the Pubs sector as well as the reduction in the number of gaming machines.

 

For the three-month period service revenue increased by $0.6 million, predominately due to the increase in Holiday Parks of $1.1 million due to the addition of new holiday parks, partly offset by the decline in Pubs of $0.5 million (see above).

 

 34 

 

 

For the six-month period service revenue decreased by $0.1 million, predominately driven by the decline in Pubs of $1.5 million (see above) and a $0.3 million decrease in Bingo, partly offset by the increase in Holiday Parks of $1.6 million (see above).

 

Leisure Operating Income/ (Loss)

 

Operating income for the three and six-month periods decreased by $1.2 million and $1.5 million to $3.1 million and $1.4 million, respectively. This was primarily due to the increase in SG&A expenses of $1.4 million and $2.1 million, respectively, driven by the increase in seasonal staff, the increase in national living wage and salary increases this year, (additionally, we incurred exhibitions costs in the six-month period that were not incurred in the prior year period). This was partially offset by a decrease in depreciation and amortization of $0.5 million and $0.8 million, respectively, due to the decrease in machine depreciation as assets become fully written down.

 

Non-GAAP Financial Measures

 

We use certain non-GAAP financial measures, including EBITDA and Adjusted EBITDA, to analyze our operating performance. We use these financial measures to manage our business on a day-to-day basis. We believe that these measures are also commonly used in our industry to measure performance. For these reasons, we believe that these non-GAAP financial measures provide expanded insight into our business, in addition to standard U.S. GAAP financial measures. There are no specific rules or regulations for defining and using non-GAAP financial measures, and as a result the measures we use may not be comparable to measures used by other companies, even if they have similar labels. The presentation of non-GAAP financial information should not be considered in isolation from, or as a substitute for, or superior to, financial information prepared and presented in accordance with U.S. GAAP. You should consider our non-GAAP financial measures in conjunction with our U.S. GAAP financial measures.

 

We define our non-GAAP financial measures as follows:

 

EBITDA is defined as net income (loss) excluding depreciation and amortization, interest expense, interest income and income tax expense.

 

Adjusted EBITDA is defined as net income (loss) excluding depreciation and amortization, interest expense, interest income and income tax expense, and other additional exclusions and adjustments. Such additional excluded amounts include stock-based compensation U.S. GAAP charges where the associated liability is expected to be settled in stock, and changes in the value of earnout liabilities and income and expenditure in relation to legacy portions of the business (being those portions where trading no longer occurs) including closed defined benefit pension schemes. Additional adjustments are made for items considered outside the normal course of business, including (1) restructuring costs, which include charges attributable to employee severance, management changes, restructuring, dual running costs, costs related to facility closures and integration costs, (2) merger and acquisition costs and (3) gains or losses not in the ordinary course of business.

 

We believe Adjusted EBITDA, when considered along with other performance measures, is a particularly useful performance measure, because it focuses on certain operating drivers of the business, including sales growth, operating costs, selling and administrative expense and other operating income and expense. We believe Adjusted EBITDA can provide a more complete understanding of our operating results and the trends to which we are subject, and an enhanced overall understanding of our financial performance and prospects for the future. Adjusted EBITDA is not intended to be a measure of liquidity or cash flows from operations or a measure comparable to net income or loss, because it does not take into account certain aspects of our operating performance (for example, it excludes non-recurring gains and losses which are not deemed to be a normal part of underlying business activities). Our use of Adjusted EBITDA may not be comparable to the use by other companies of similarly termed measures. Management compensates for these limitations by using Adjusted EBITDA as only one of several measures for evaluating our operating performance. In addition, capital expenditures, which affect depreciation and amortization, interest expense, and income tax benefit (expense), are evaluated separately by management.

 

 35 

 

 

Adjusted Revenue (Revenue Excluding Low Margin Gaming Hardware Sales) is defined as revenue excluding Gaming hardware sales that are sold at Low Margin with the intention of securing longer term recurring revenue streams.

 

Functional Currency at Constant rate. Currency impacts discussed have been calculated as the current-period average GBP: USD rate less the equivalent average rate in the prior year period, multiplied by the current period amount in our functional currency (GBP). The remaining difference, referred to as functional currency at constant rate, is calculated as the difference in our functional currency, multiplied by the prior-period average GBP: USD rate, as a proxy for functional currency at constant rate movement.

 

Currency Movement represents the difference between the results in our reporting currency (USD) and the results on a functional currency (at constant rate) basis.

 

Reconciliations from net loss, as shown in our Consolidated Statements of Operations and Comprehensive Income (Loss), to Adjusted EBITDA are shown below.

 

Reconciliation to Adjusted EBITDA by segment for the Three and Six Months ended June 30, 2023

 

All amounts included herein relating to the prior year have been rounded except where otherwise stated. As prior-year figures are rounded, numbers presented as such throughout this document may not add up precisely to the totals we provide.

 

   For the Three-Month Period ended   For the Six-Month Period ended 
   June 30,   June 30, 
(In millions)  2023   2023 
   Total   Gaming  

Virtual

Sports

   Interactive   Leisure   Corporate   Total   Gaming  

Virtual

Sports

   Interactive   Leisure   Corporate 
Net Income/ (loss)  $4.1   $5.1   $11.9  $2.4   $3.1   $(18.4)  $3.9   $10.5   $23.9   $4.7   $1.4   $(36.6)
                                                             
Items Relating to Legacy Activities:                                                            
Pension charges (1)   0.2                        0.2    0.5                        0.5 
                                                             
Items outside the normal course of business:                                                            
Costs of group restructure (3)   -                        -    3.0                        3.0 
                                                             
Stock-based compensation expense (4)   3.2    0.4    0.2    0.1    0.4    2.1    6.1    0.7    0.4    0.3    0.5    4.2 
                                                             
Depreciation and amortization (4)   10.4    4.2    1.0    1.5    3.0    0.7    19.3    8.0    1.7    2.3    6.1    1.2 
Interest expense net (4)   7.3                        7.3    13.6                        13.6 
Other finance expenses / (income) (4)   (0.1)                       (0.1)   (0.2)                       (0.2)
Income tax (4)   1.1                        1.1    1.2                        1.2 
Adjusted EBITDA  $26.2   $9.7   $13.1   $4.0   $6.5   $(7.1)  $47.4   $19.2   $26.0   $7.3   $8.0   $(13.1)
                                                             
Adjusted EBITDA  £20.9   £7.7   £10.5   £3.2   £5.1   £(5.6)  £38.3   £15.5   £21.1   £5.9   £6.5   £(10.7)
                                                             
Exchange Rate - $ to £ (5)   1.25                             1.24                          

 

Note: Certain unallocated corporate function costs have not been allocated to the Company’s reportable operating segments because these costs are not allocable and to do so would not be practical; these are shown in the Corporate category.

 

 36 

 

 

Reconciliation to Adjusted EBITDA by segment for the Three and Six Months ended June 30, 2022

 

All amounts included herein relating to the prior year have been rounded except where otherwise stated. As prior-year figures are rounded, numbers presented as such throughout this document may not add up precisely to the totals we provide. 

 

   For the Three-Month Period ended   For the Six-Month Period ended 
   June 30,   June 30, 
(In millions)  2022   2022 
   Total   Gaming   Virtual Sports   Interactive   Leisure   Corporate   Total   Gaming   Virtual Sports   Interactive   Leisure   Corporate 
Net Income/ (loss)  $7.2   $4.6   $11.1   $2.2   $4.1   $(14.8)  $8.4   $11.2   $19.7   $4.2   $2.7   $(29.4)
                                                             
Items Relating to Legacy Activities:                                                            
Pension charges (1)   0.3                        0.3    0.4                        0.4 
                                                             
Items outside the normal course of business:                                                            
Acquisition and integration related transaction expenses (2)   0.1    0.1                   -    0.2                        0.2 
                                                             
                                                             
Stock-based compensation expense (4)   2.6    0.3    0.2    0.2    0.1    1.8    5.4    0.6    0.3    0.3    0.3    3.9 
                                                             
                                                             
Depreciation and amortization (4)   10.1    4.5    0.7    0.7    3.5    0.7    20.5    9.2    1.4    1.5    7.2    1.2 
Interest expense net (4)   6.0                        6.0    12.5                        12.5 
Profit on disposal of business (6)   -                        -    (0.9)   (0.9)                  - 
Other finance expenses / (income) (4)   (0.3)                       (0.3)   (0.6)                       (0.6)
Income tax (4)   0.2                        0.2    0.3                        0.3 
Adjusted EBITDA  $26.1   $9.5   $12.0   $3.1   $7.7   $(6.2)  $46.2   $20.1   $21.4   $6.0   $10.2   $(11.5)
                                                             
Adjusted EBITDA  £20.7   £7.5   £9.5   £2.5   £6.2   £(5.0)  £35.7   £15.6   £16.5   £4.6   £8.0   £(9.0)
                                                             
Exchange Rate - $ to £ (5)   1.26                             1.29                          

 

Note: Certain unallocated corporate function costs have not been allocated to the Company’s reportable operating segments because these costs are not allocable and to do so would not be practical; these are shown in the Corporate category.

 

Notes to Adjusted EBITDA reconciliation tables above:

 

(1) “Pension charges” are profit and loss charges included within selling, general and administrative expenses, relating to a defined benefit scheme which was closed to new entrants in 1999 and to future accrual in 2010. As well as the amortization of net loss, the figure also includes charges relating to the Pension Protection Fund (which were historically borne by the pension scheme) and a small amount of associated professional services expenses. These costs are included within Corporate Functions.
   
(2) Acquisition and integration related transaction expenses, are as described above in the Results of Operations line item discussions.
   
(3) “Costs of group restructure” include redundancy costs, Payments In Lieu of Notice costs and any associated employer taxes. To qualify as being an adjusting item, costs must be part of a large restructuring project, which will net save ongoing future costs or be in relation to the exit of an Executive.
   
(4) Stock-based compensation expense, Depreciation and amortization, Total other expense, net and Income tax are as described above in the Results of Operations line item discussions. Total expense, net includes interest income, interest expense, change in fair value of earnout liability, change in fair value of derivative liability and other finance income.
   
(5) Exchange rate in the table is calculated by dividing the USD Adjusted EBITDA by the GBP Adjusted EBITDA, therefore this could be slightly different from the average rate during the period depending on timing of transactions.

 

 

(6) “Profit on disposal of trade & assets” — In January 2022, the Company sold its Italian VLT business, including all terminals and other assets, staff costs and facilities and contracts to a non-connected party, recognizing a profit on this disposal.

 

 37 

 

 

Reconciliation to Adjusted Revenue

 

We believe that accounting for Low Margin hardware sales in conformance with U.S. GAAP can result in a distorted presentation of our revenue and growth. Therefore, we use Revenue Excluding Low Margin Sales, or Adjusted Revenue, to internally analyze our operating performance. A reconciliation from revenue, as shown in our Consolidated Statements of Operations and Comprehensive Loss included elsewhere in this report, to Adjusted Revenue is shown below.

 

All amounts included herein relating to the prior year have been rounded except where otherwise stated. As prior-year figures are rounded, numbers presented as such throughout this document may not add up precisely to the totals we provide.

 

  

For the Three-Month

Period ended

  

For the Six-Month

Period ended

 
   June 30,   June 30,   June 30,   June 30, 
(In millions)  2023   2022   2023   2022 
                 
Net revenues  $80.4   $71.3   $146.4   $131.9 
Less Low Margin Gaming Sales   (4.4)   -    (4.4)   - 
Adjusted Revenue  $76.0   $71.3   $142.0   $131.9 
                     
Adjusted Revenue  £60.7   £56.7   £115.0   £101.9 
                     
Exchange Rate - $ to £   1.25    1.26    1.24    1.29 

 

Liquidity and Capital Resources

 

Six Months ended June 30, 2023, compared to Six Months ended June 30, 2022

 

All amounts included herein relating to the prior year have been rounded except where otherwise stated. As prior-year figures are rounded, numbers presented as such throughout this document may not add up precisely to the totals we provide. 

 

   Six Months ended   Variance 
(in millions)  Jun 30,   Jun 30,     
   2023   2022   2023 to 2022 
Net profit  $3.9   $8.4   $(4.5)
Amortization of debt fees   1.0    0.8    0.2 
Change in fair value of derivative liabilities and stock-based compensation expense   6.4    5.8    0.6 
Depreciation and amortization (incl RoU assets)   20.5    21.9    (1.4)
Other net cash generated/(utilized) by operating activities   5.7    (21.0)   26.7 
Net cash provided by operating activities   37.5    15.9    21.6 
                
Net cash used in investing activities   (20.6)   (22.0)   1.4 
Net cash generated/(used) by financing activities   (0.8)   (5.4)   4.6 
Effect of exchange rates on cash   

1.0

    (4.5)   5.5 
Net increase/(decrease) in cash and cash equivalents  $17.1   $(16.0)  $33.1 

 

Net cash provided by operating activities

 

For the six months ended June 30, 2023, net cash inflow provided by operating activities was $37.5 million, compared to a $15.9 million inflow for the six months ended June 30, 2022, representing a $21.6 million increase in cash generation from operating activities. This increase was driven primarily through improved working capital levels with the six months ended June 30, 2023 benefiting from an increase in deferred revenue due to the timing of invoicing.

 

Depreciation and amortization decreased by $1.4 million, to $20.5 million, with a $1.6 million reduction in machine depreciation and a $0.2 million reduction in right of use asset amortization offset by a $0.7 million increase in software development amortization.

 

Other net cash generated/(utilized) by operating activities increased by $26.7 million, to a $5.7 million inflow. The relative movements between the six months ended June 30, 2023 and the six months ended June 30, 2022 resulted in favorable movements in deferred revenue and tax $26.8m and $7.4 million respectively due to invoice timing and accounts receivable $3.4 million due to timing of sales the levels of which will fluctuate during the year as a result of the timing of the Low Margin Vantage machine rollout.These are partly offset by a $4.6 million inventory increase and a $7.7 million rise in accounts payable and accruals.

 

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Net cash used in investing activities

 

Net cash utilized in investing activities decreased by $1.4 million, to $20.6 million during the six months ended June 30, 2023. This was driven by lower spend on plant, property and equipment of $2.2 million offset by a $0.8 million increase in capitalized software spend.

 

Net cash used by financing activities

 

During the six months ended June 30, 2023, net cash used by financing activities was $0.8 million, with $0.7 million of finance lease spend and $0.1 million on share repurchases. During the six months ended June 30, 2022, net cash utilized by financing activities was $5.4 million consisting of finance lease spend of $0.3 million and share repurchases of $5.1 million.

 

Funding Needs and Sources

 

To fund our obligations, we have historically relied on a combination of cash flows provided by operations and the incurrence of additional debt or the refinancing of existing debt. As of June 30, 2023, we had liquidity consisting of $42.1 million in cash and cash equivalents and a further $25.4 million of undrawn revolver facility. This compares to $31.8 million of cash and cash equivalents as of June 30, 2022, with a further $24.3 million of revolver facilities undrawn. We had a working capital inflow of $5.7 million for the six months ended June 30, 2023, compared to a $21.0 million outflow for the six months ended June 30, 2022.

 

The level of our working capital surplus or deficit varies with the level of machine production we are undertaking and our capitalization as well as the seasonality evident in some of the businesses. In periods with minimal machine volumes and capital spend, our working capital is typically more stable. In periods where significant numbers of machines are being produced, the levels of inventory and creditors are typically higher and there is a natural timing difference between converting the stock into sellable or capitalized plant and settling payments to suppliers. These factors, along with movements in trading activity levels can result in significant working capital volatility. In periods of low activity, our working capital volatility is reduced. Working capital is reviewed and managed with the aim of ensuring that current liabilities are covered by the level of cash held and the expected level of short-term receipts.

 

Some of our business operations require cash to be held within the machines. As of June 30, 2023, $5.8 million of our $42.1 million of cash and cash equivalents were held as operational floats within the machines. At June 30, 2022, $4.5 million of our $31.8 million of cash and cash equivalents were held as operational floats within the machines

 

Management currently believes that the Company’s cash balances on hand, cash flows expected to be generated from operations, and the ability to control and defer capital projects will be sufficient to fund the Company’s net cash requirements through August 2024.

 

Long Term and Other Debt

 

All amounts included herein relating to the prior year have been rounded except where otherwise stated. As prior-year figures are rounded, numbers presented as such throughout this document may not add up precisely to the totals we provide.

 

(In millions)  June 30, 2023   June 30, 2022 
Cash held  £33.1   $42.1   £26.2   $31.8 
Original principal senior debt   (235.0)   (298.8)   (235.0)   (285.4)
Cash interest accrued   (1.5)   (1.9)   (1.5)   (1.8)
Finance lease creditors   (2.2)   (2.8)   (2.1)   (2.5)
Total  £(205.6)  $(261.4)  £(212.4)  $(257.9)

 

Debt Covenants

 

Under our debt facilities in place as of June 30, 2023, we are not subject to covenant testing on the Senior Secured Notes. We are, however, subject to covenant testing at the level of Inspired Entertainment Inc., the ultimate holding company, on our Super Senior Revolving Credit Facility which requires the Company to maintain a maximum consolidated senior secured net leverage ratio of 6.0x on March 31, 2022, stepping down to 5.75x on March 31, 2023 and 5.50x from March 31, 2024 and thereafter (the “RCF Financial Covenant”). The RCF Financial Covenant is calculated as the ratio of consolidated senior secured net debt to consolidated pro forma EBITDA (defined as net loss excluding depreciation and amortization, interest expense, interest income and income tax expense) for the 12-month period preceding the relevant quarterly testing date and is tested quarterly on a rolling basis, subject to the Initial Facility (as defined in the RCF Agreement) being drawn on the relevant test date. The RCF Financial Covenant does not include a minimum interest coverage ratio or other financial covenants. Covenant testing at June 30, 2023 showed covenant compliance with a net leverage of 2.4x.

 

There were no breaches of the debt covenants in the periods ended June 30, 2023 or June 30, 2022.

 

 39 

 

 

Liens and Encumbrances

 

As of June 30, 2023, our senior bank debt was secured by the imposition of a fixed and floating charge in favor of the lender over all the assets of the Company and certain of the Company’s subsidiaries.

 

Share Repurchases

 

The Board of Directors has authorized that the Company may use up to $25.0 million to repurchase Inspired shares of common stock, subject to repurchases being effected on or before May 10, 2025. Management has discretion as to whether to repurchase shares of the Company. In the six months ended June 30, 2023 $0.1 million of shares were repurchased giving an aggregate spend of $10.5 million in repurchasing our shares of common stock.

 

Contractual Obligations

 

As of June 30, 2023, our contractual obligations were as follows:

 

All amounts included herein relating to the prior year have been rounded except where otherwise stated. As prior-year figures are rounded, numbers presented as such throughout this document may not add up precisely to the totals we provide. 

 

       Less                More  
Contractual Obligations (in millions)  Total  

than

1 yr

   1-2 years   2-3 years   3-5 years  

than

5 yrs

 
Operating activities                              
Interest on long term debt  $70.6   $23.5   $23.5   $23.6   $-   $- 
Purchase of Vantage machines   19.7    19.7         -    -    - 
Financing activities                              
Senior bank debt - principal repayment   298.8    -         298.8    -    - 
Finance lease payments   2.8    0.9    0.9    0.6    0.4    - 
Operating lease payments   8.1    2.9    1.9    0.9    1.1    1.3 
Interest on non-utilisation fees   0.9    0.4    0.3    0.2    -    - 
Total  $400.9   $47.4   $26.6   $324.1   $1.5   $1.3 

 

Off-Balance Sheet Arrangements

 

As of June 30, 2023, there were no off-balance sheet arrangements, as defined in Item 303(a)(4)(ii) of Regulation S-K, promulgated by the U.S. Securities and Exchange Commission.

 

Critical Accounting Policies and Accounting Estimates

 

The preparation of our audited consolidated financial statements in conformity with accounting principles generally accepted in the United States (“U.S. GAAP”) requires management to make estimates and assumptions. We exercise considerable judgment with respect to establishing sound accounting policies and in making estimates and assumptions that affect the reported amounts of our assets and liabilities, our recognition of revenue and expenses, and our disclosure of commitments and contingencies at the date of the consolidated financial statements. On an on-going basis, we evaluate our estimates and judgments. We base our estimates and judgments on a variety of factors, including our historical experience, knowledge of our business and industry and current and expected economic conditions, that are believed to be reasonable under the circumstances, the results of which form the basis for making judgments about the carrying values of assets and liabilities that are not readily apparent from other sources. We periodically re-evaluate our estimates and assumptions with respect to these judgments and modify our approach when circumstances indicate that modifications are necessary. While we believe that the factors we evaluate provide us with a meaningful basis for establishing and applying sound accounting policies, we cannot guarantee that the results will always be accurate. Since the determination of these estimates requires the exercise of judgment, actual results could differ from such estimates.

 

 40 

 

 

For a discussion of other recently issued accounting standards, and assessments as to their impacts on the Company, see Nature of Operations, Management’s Plans and Summary of Significant Accounting Policies, Note 1 to the consolidated financial statements included elsewhere in this report.

 

QUANTITATIVE AND QUALITATIVE DISCLOSURES ABOUT MARKET RISK

 

Our principal market risks are our exposure to changes in foreign currency exchange rates.

 

Interest Rate Risk

 

Following the Company’s refinancing of its debt in May 2021, the external borrowings of £235.0 million ($298.8 million) are provided at a fixed rate. Therefore, movements in rates such as LIBOR do not impact on the current borrowings and the only fluctuation that is expected to be reported will be that solely caused by movements in the exchange rates between the Company’s functional currency and its reporting currency.

 

Foreign Currency Exchange Rate Risk

 

Our operations are conducted in various countries around the world, and we receive revenue and pay expenses from these operations in a number of different currencies. As such, our earnings are subject to movements in foreign currency exchange rates when transactions are denominated in (i) currencies other than GBP, which is our functional currency, or (ii) the functional currencies of our subsidiaries, which is not necessarily GBP. To estimate our foreign currency exchange rate risk, we identify material Euro and US Dollar trading and balance sheet amounts and recalculate the result using a 10% movement in the GBP:US Dollar exchange rate. For the trading figures the 10% movement is based on the average exchange rate throughout the reported period and for the balance sheet figures the 10% movement is based on the exchange rate used at June 30, 2023.

 

Excluding intercompany balances, our Euro functional currency net assets total approximately $8.3 million, and our US Dollar functional currency net assets total approximately $22.0 million. We use a sensitivity analysis model to measure the impact of a 10% adverse movement of foreign currency exchange rates against the US Dollar. A hypothetical 10% adverse change in the value of the Euro and the US Dollar relative to GBP as of June 30, 2023, would result in favorable translation adjustments of approximately $0.8 million and $2.2 million, respectively, recorded in other comprehensive loss.

 

Included within our trading results are earnings outside of our functional currency. Retained gains from Euro based entities earned in Euros and retained losses from USD based entities earned in US Dollars in the six months ended June 30, 2023, were €5.8 million and $10.1 million, respectively. A hypothetical 10% adverse change in the value of the Euro and the US Dollar relative to GBP as of June 30, 2023, would result in translation adjustments of approximately $0.6 million favorable and $0.9 million unfavorable, respectively, recorded in trading operations.

 

The majority of the Company’s trading is in GBP, the functional currency, although the reporting currency of the Company is the US Dollar. As such, changes in the GBP:USD exchange rate have an effect on the Company’s results. A 10% weakening of GBP against the US Dollar would change the trading operational results unfavorably by approximately $0.6 million and would result in unfavorable translation adjustments of approximately $7.8 million, recorded in other comprehensive loss.

 

 41 

 

 

ITEM 4. CONTROLS AND PROCEDURES

 

Evaluation of Disclosure Controls and Procedures

 

Disclosure controls and procedures are controls and other procedures designed to ensure that information required to be disclosed in our reports filed or submitted under the Exchange Act is recorded, processed, summarized and reported within the time periods specified in the SEC’s rules and forms. Disclosure controls and procedures include, without limitation, controls and procedures designed to ensure that information required to be disclosed in our reports filed or submitted under the Exchange Act is accumulated and communicated to management, including our Certifying Officers, or persons performing similar functions, as appropriate, to allow timely decisions regarding required disclosure.

 

Under the supervision and with the participation of our management, including our principal executive officer and our principal financial officer (together, the “Certifying Officers”), we carried out an evaluation of the effectiveness of the design and operation of our disclosure controls and procedures as defined in Rules 13a-15(e) and 15d-15(e) under the Exchange Act. Based on the foregoing, our Certifying Officers concluded that our disclosure controls and procedures were not effective at the reasonable assurance level as of June 30, 2023, due to the material weaknesses described in Item 9A of the Company’s Annual Report on Form 10-K for the year ended December 31, 2022, filed with the SEC on March 16, 2023. Management has redesigned existing controls and is implementing additional controls designed to remediate these material weaknesses; however, these controls have not operated effectively over a sufficient period of time in order to conclude that the material weaknesses have been fully remediated.

 

Notwithstanding the identified material weaknesses and management’s assessment that our disclosure controls and procedures were not effective at the reasonable assurance level as of June 30, 2023, management believes that the interim consolidated financial statements and footnote disclosures included in this Quarterly Report on Form 10-Q fairly present, in all material respects, our financial condition, results of operations, cash flows and disclosures as of and for the periods presented in accordance with generally accepted accounting principles.

 

Changes in Internal Control over Financial Reporting

 

Other than the control changes to remediate the identified material weaknesses, there were no changes in our internal control over financial reporting (as such term is defined in Rules 13a-15(f) and 15d-15(f) of the Exchange Act) during the most recent fiscal quarter that have materially affected, or are reasonably likely to materially affect, our internal control over financial reporting.

 

 42 

 

 

PART II - OTHER INFORMATION

 

ITEM 1. LEGAL PROCEEDINGS

 

From time to time, we may become involved in lawsuits and legal proceedings arising in the ordinary course of business. While we believe that, currently, we have no such matters that are material, there can be no assurance that existing or new matters arising in the ordinary course of business will not have a material adverse effect on our business, financial condition or results of operations.

 

ITEM 1A. RISK FACTORS

 

Our business is subject to a high degree of risk. You should carefully consider the risk factors discussed in our Annual Report on Form 10-K for our fiscal year ended December 31, 2022. You should carefully read and assess all of these risk factors. Any of these risks could materially and adversely affect our business, operating results, financial condition and prospects, and cause the value of our common stock to decline, which could cause investors in our common stock to lose all or part of their investments.

 

ITEM 2. UNREGISTERED SALES OF EQUITY SECURITIES AND USE OF PROCEEDS

 

Recent Sales of Unregistered Securities

 

Between May 2023 and June 2023, we granted an aggregate of 378,000 RSUs to members of management and other personnel under the Company’s 2023 Omnibus Incentive Plan (including sign-on grants covering an aggregate of 250,000 Adjusted EBITDA RSUs and 125,000 stock-price based RSUs), which are not covered by a registration statement. The issuances did not involve a public offering of securities and, accordingly, the Company believes that the transactions were exempt from the registration requirements of the Securities Act pursuant to Section 4(a)(2) thereof and Rule 506 of Regulation D promulgated thereunder.

 

Purchases of Equity Securities by the Issuer and Affiliated Purchasers.

 

The Company’s share repurchase activities for the three months ended June 30, 2023 were as follows(1):

 

Period 

Number of

shares purchased

  

Average

price paid

per share(2)

  

Total number of

shares

purchased

as part of

publicly

announced

plans or

programs

  

Maximum

dollar value

of shares

that may yet

be

purchased

under the

plans or

programs

 
     
April 1, 2023 to April 30, 2023      $       $ 
May 1, 2023 to May 31, 2023      $       $ 
June 1, 2023 to June 30, 2023   3,931   $14.01    3,931   $14,500,506 
    3,931   $14.01    3,931   $14,500,506 

 

  (1) On May 10, 2022, the Company announced that its Board of Directors authorized the Company to repurchase up to $25.0 million of shares of the Company’s common stock (the “Share Repurchase Program”), exclusive of any fees, commissions or other expenses related to such repurchases, on or prior to May 10, 2025.  The first repurchases under the Share Repurchase Program were made on May 24, 2022.
     
  (2) The average price paid per share includes commissions related to the repurchases.

 

ITEM 3. DEFAULTS UPON SENIOR SECURITIES

 

None.

 

ITEM 4. MINE SAFETY DISCLOSURES

 

Not applicable.

 

ITEM 5. OTHER INFORMATION

 

None.

 

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ITEM 6. EXHIBITS

 

The following exhibits are filed as part of, or incorporated by reference into, this Quarterly Report on Form 10-Q:

 

Exhibit Number   Description
     
3.1*  

Second Amended and Restated By Laws of Inspired Entertainment, Inc.

10.1#*   Inspired Entertainment, Inc. 2023 Omnibus Incentive Plan.
10.2#*   Inspired Entertainment, Inc. Non-Employee Director Compensation Policy (updated as of May 9, 2023).
10.3#*   Performance-Based Grant Agreement, dated May 9, 2023, between the Company and Brooks H. Pierce.
31.1*   Certification of Principal Executive Officer required by Rule 13a-14(a) or Rule 15d-14(a).
31.2*   Certification of Principal Financial Officer required by Rule 13a-14(a) or Rule 15d-14(a).
32.1**   Certification of Principal Executive Officer required by Rule 13a-14(b) or Rule 15d-14(b) and 18 U.S.C. 1350.
32.2**   Certification of Principal Financial Officer required by Rule 13a-14(b) or Rule 15d-14(b) and 18 U.S.C. 1350.
101.INS*   Inline XBRL Instance Document
101.SCH*   Inline XBRL Taxonomy Extension Schema
101.CAL*   Inline XBRL Taxonomy Extension Calculation Linkbase
101.DEF*   Inline XBRL Taxonomy Extension Definition Linkbase
101.LAB*   Inline XBRL Taxonomy Extension Label Linkbase
101.PRE*   Inline XBRL Taxonomy Extension Presentation Linkbase
104   Cover Page Interactive Data File (embedded within the Inline XBRL document)

 

# Indicates management contract or compensatory plan.
   
* Filed herewith.
   
** Furnished herewith.

 

 44 

 

 

SIGNATURES

 

Pursuant to the requirements of the Securities Exchange Act of 1934, the registrant has duly caused this report to be signed on its behalf by the undersigned, thereunto duly authorized.

 

  INSPIRED ENTERTAINMENT, INC.
     
Date: August 11, 2023   /s/ A. Lorne Weil
  Name: A. Lorne Weil
  Title: Executive Chairman
    (Principal Executive Officer)
     
Date: August 11, 2023   /s/ Stewart F.B. Baker
  Name: Stewart F.B. Baker
  Title: Executive Vice President and
    Chief Financial Officer
    (Principal Financial and Accounting Officer)

 

 45